Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2010-11-01 | ENGINES: Replace many printfs by warning/debug/debugN | Max Horn | |
svn-id: r54031 | |||
2010-11-01 | ENGINES: Remove some 'using' statements | Max Horn | |
svn-id: r54001 | |||
2010-01-22 | AGOS: cleanup | Max Horn | |
svn-id: r47451 | |||
2009-11-01 | AGOS Simon1 Windows fix. Fixed careless use of setChar function. | Yotam Barnoy | |
svn-id: r45592 | |||
2009-10-02 | Fix some cppcheck warnings reported by salty-horse | Max Horn | |
svn-id: r44538 | |||
2009-09-11 | Remove excess spaces. | Travis Howell | |
svn-id: r44030 | |||
2009-08-11 | Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵ | Travis Howell | |
engine, which require higher resolution. svn-id: r43270 | |||
2009-07-01 | Fixed some more warnings observed on buildbot | Max Horn | |
svn-id: r42010 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-04-21 | Add work around for bug in English 4CD version of The Feeble Files. | Travis Howell | |
svn-id: r40048 | |||
2009-03-19 | Hopefully fix compilation with mingw64. | Johannes Schickel | |
svn-id: r39552 | |||
2009-02-27 | Fix bug #2642654 - SIMON2: Cannot load savegame, also in CD DOS?. | Travis Howell | |
svn-id: r38935 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36232 | |||
2009-02-07 | Cleanup. | Travis Howell | |
svn-id: r36228 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-07-10 | Lure works with the new GMM implementation | Christopher Page | |
svn-id: r32996 | |||
2008-05-20 | AGOS Engine: Began implementation for a new quit event which will cleanly ↵ | Christopher Page | |
return to the launcher. This replaces the old shutdown() method within delay() svn-id: r32203 | |||
2008-04-17 | Fix Bug #1555117 - SIMON2: Cannot load Savegame. | Travis Howell | |
svn-id: r31526 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-21 | Minor cleanup. | Travis Howell | |
svn-id: r27580 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-13 | Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵ | Travis Howell | |
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825 | |||
2007-05-10 | Fix glitches in pause options of Elvira 1. | Travis Howell | |
svn-id: r26796 | |||
2007-05-09 | Imrproved support for Elvira 1/2 and Waxworks. | Travis Howell | |
svn-id: r26792 | |||
2007-05-07 | Cleanup. | Travis Howell | |
svn-id: r26769 | |||
2007-02-16 | Some very obvious cleanups. | Torbjörn Andersson | |
svn-id: r25635 | |||
2007-02-12 | Ooops, remove debug leftovers in last commit. | Travis Howell | |
svn-id: r25502 | |||
2007-02-12 | Add basic support for AtariST demo of Elvira 1. | Travis Howell | |
svn-id: r25501 | |||
2007-02-11 | Add Acorn disk version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r25480 | |||
2006-11-06 | Split draw code for earlier games, to prevent regressions for now | Travis Howell | |
svn-id: r24633 | |||
2006-10-28 | Add more fixes for Elvira 1 | Travis Howell | |
svn-id: r24547 | |||
2006-10-27 | Ooops, fix Elvira 1 regression | Travis Howell | |
svn-id: r24525 | |||
2006-10-27 | Add code for look opcode in elvira 1 | Travis Howell | |
svn-id: r24524 | |||
2006-10-25 | Add back delay between script restarts | Travis Howell | |
svn-id: r24500 | |||
2006-10-25 | Revert debug changes | Travis Howell | |
svn-id: r24496 | |||
2006-10-25 | Remove unused script opcodes | Travis Howell | |
svn-id: r24495 | |||
2006-10-25 | Add class code used by scripts in Elvira 1 | Travis Howell | |
svn-id: r24491 | |||
2006-10-20 | Split code into more specific files and cleanup | Travis Howell | |
svn-id: r24394 | |||
2006-10-16 | Auto decrunch the gamexx file when required | Travis Howell | |
svn-id: r24344 | |||
2006-10-13 | Add differences in opcode table for Elvira 2 and cleanup | Travis Howell | |
svn-id: r24294 | |||
2006-10-07 | Minor cleanup | Travis Howell | |
svn-id: r24158 | |||
2006-10-06 | Add Amiga demo of Elvira, and switch to elvira1 for Elvira | Travis Howell | |
svn-id: r24133 | |||
2006-10-05 | Fix loading position of initial items in Elvira 1/2 | Travis Howell | |
svn-id: r24122 | |||
2006-10-04 | Add video opcode differences in Elvira 2 | Travis Howell | |
svn-id: r24107 | |||
2006-10-04 | Fix initial resource loading in Elvira 2 | Travis Howell | |
svn-id: r24106 | |||
2006-10-02 | Add video opcodes differences in Elvira1 and cleanup | Travis Howell | |
svn-id: r24072 | |||
2006-09-30 | Move remaining script loading code to subroutine.cpp | Travis Howell | |
svn-id: r24026 |