index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
agos
/
subroutine.cpp
Age
Commit message (
Expand
)
Author
2007-02-16
Some very obvious cleanups.
Torbjörn Andersson
2007-02-12
Ooops, remove debug leftovers in last commit.
Travis Howell
2007-02-12
Add basic support for AtariST demo of Elvira 1.
Travis Howell
2007-02-11
Add Acorn disk version of Simon the Sorcerer 1.
Travis Howell
2006-11-06
Split draw code for earlier games, to prevent regressions for now
Travis Howell
2006-10-28
Add more fixes for Elvira 1
Travis Howell
2006-10-27
Ooops, fix Elvira 1 regression
Travis Howell
2006-10-27
Add code for look opcode in elvira 1
Travis Howell
2006-10-25
Add back delay between script restarts
Travis Howell
2006-10-25
Revert debug changes
Travis Howell
2006-10-25
Remove unused script opcodes
Travis Howell
2006-10-25
Add class code used by scripts in Elvira 1
Travis Howell
2006-10-20
Split code into more specific files and cleanup
Travis Howell
2006-10-16
Auto decrunch the gamexx file when required
Travis Howell
2006-10-13
Add differences in opcode table for Elvira 2 and cleanup
Travis Howell
2006-10-07
Minor cleanup
Travis Howell
2006-10-06
Add Amiga demo of Elvira, and switch to elvira1 for Elvira
Travis Howell
2006-10-05
Fix loading position of initial items in Elvira 1/2
Travis Howell
2006-10-04
Add video opcode differences in Elvira 2
Travis Howell
2006-10-04
Fix initial resource loading in Elvira 2
Travis Howell
2006-10-02
Add video opcodes differences in Elvira1 and cleanup
Travis Howell
2006-09-30
Move remaining script loading code to subroutine.cpp
Travis Howell
2006-09-29
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
Eugene Sandulenko
2006-09-29
Phase 2 of Simon renaming. Simon directory renaming
Eugene Sandulenko