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path: root/engines/agos/subroutine.cpp
AgeCommit message (Expand)Author
2006-11-06Split draw code for earlier games, to prevent regressions for nowTravis Howell
2006-10-28Add more fixes for Elvira 1Travis Howell
2006-10-27Ooops, fix Elvira 1 regressionTravis Howell
2006-10-27Add code for look opcode in elvira 1Travis Howell
2006-10-25Add back delay between script restartsTravis Howell
2006-10-25Revert debug changesTravis Howell
2006-10-25Remove unused script opcodesTravis Howell
2006-10-25Add class code used by scripts in Elvira 1Travis Howell
2006-10-20Split code into more specific files and cleanupTravis Howell
2006-10-16Auto decrunch the gamexx file when requiredTravis Howell
2006-10-13Add differences in opcode table for Elvira 2 and cleanupTravis Howell
2006-10-07Minor cleanupTravis Howell
2006-10-06Add Amiga demo of Elvira, and switch to elvira1 for ElviraTravis Howell
2006-10-05Fix loading position of initial items in Elvira 1/2Travis Howell
2006-10-04Add video opcode differences in Elvira 2Travis Howell
2006-10-04Fix initial resource loading in Elvira 2Travis Howell
2006-10-02Add video opcodes differences in Elvira1 and cleanupTravis Howell
2006-09-30Move remaining script loading code to subroutine.cppTravis Howell
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko