index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
agos
/
vga_ff.cpp
Age
Commit message (
Expand
)
Author
2016-04-14
AGOS: Reduce audio header dependencies
Ori Avtalion
2014-02-18
AGOS: Make GPL headers consistent in themselves.
Johannes Schickel
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-14
ALL: centre -> center
Max Horn
2010-11-01
ENGINES: Replace many printfs by warning/debug/debugN
Max Horn
2010-03-23
Fix compiler warning.
Travis Howell
2009-09-24
Add VGA script code differences in DIMP.
Travis Howell
2009-08-12
Fix building with specific games disabled in MSVC.
Travis Howell
2009-08-11
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...
Travis Howell
2009-07-01
- Added GCC_PRINTF attribute to several funcs where it makes sense
Max Horn
2009-03-08
Add initial support for Personal Nightmare.
Travis Howell
2009-02-07
Cleanup.
Travis Howell
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-06-21
Revert debug output.
Travis Howell
2007-06-21
Add font table for Spanish version of Elvira 2.
Travis Howell
2007-06-20
Cleanup.
Travis Howell
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-15
Split game engines, to allow further cleanups.
Travis Howell
2007-02-16
Some very obvious cleanups.
Torbjörn Andersson
2006-10-28
Remove vga opcodes which are never used by games
Travis Howell
2006-10-27
Cleanup
Travis Howell
2006-10-20
Split code into more specific files and cleanup
Travis Howell