Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-12-24 | AGOS: Add German Amiga OCS version of Simon the Sorcerer 1. | Kirben | |
2013-11-26 | Merge pull request #375 from digitall/engineAutoPlug | Johannes Schickel | |
RFC: Pluggable Engines #2 (No Python, just evolution of current configure shell and make code) | |||
2013-11-24 | AGOS: Janitorial - Fix spacing errors | Strangerke | |
2013-11-24 | BUILD: Remove need for engine.mk in each engine directory. | D G Turner | |
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically. | |||
2013-11-24 | BUILD: Remove need for engine-plugin.h in engines. | D G Turner | |
This is now generated automatically by the configure script from the engine directory names. | |||
2013-11-24 | BUILD: Split engines/plugins_table header down to a file per engine. | D G Turner | |
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script. | |||
2013-11-24 | BUILD: Split engines.mk down to a single file per engine. | D G Turner | |
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine. | |||
2013-11-24 | BUILD: Split configure.engines down to a single file per engine. | D G Turner | |
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically. | |||
2013-09-12 | Merge pull request #378 from lordhoto/pluggable-engines-translations | Johannes Schickel | |
RFC: Pluggable Engines: I18N: Move specification of engine specific files to enginedir/POTFILES | |||
2013-08-23 | AGOS: Add two savegame-related FIXMEs | Willem Jan Palenstijn | |
2013-08-23 | AGOS: Use Common::String for savegame filenames | Willem Jan Palenstijn | |
2013-08-23 | AGOS: Simplify string parsing | Willem Jan Palenstijn | |
2013-08-23 | AGOS: Use Common::strlcpy() instead of strncpy() | Torbjörn Andersson | |
As suggested by LordHoto. | |||
2013-08-23 | AGOS: Use strncpy() instead of strcpy(). CID 1003679, 1003681 | Torbjörn Andersson | |
2013-08-12 | I18N: Move specification of engine specific files to enginedir/POTFILES. | Johannes Schickel | |
This allows to keep the engines to specfiy the files for translation close to the engine sources itself. Thanks to criezy for his suggestion on this approach. | |||
2013-08-03 | AGOS: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | AGOS: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |
2013-05-07 | AGOS: Initialize _mouseToggle | Torbjörn Andersson | |
This shouldn't actually be necessary since, as far as I can tell, its only purpose is to toggle between true and false to slow down some mouse cursor animations. But Valgrind doesn't know that. | |||
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops | |
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-21 | AGOS: Rewrite note on events with velocity 0 to note off events in ↵ | Johannes Schickel | |
MidiParser_S1D. | |||
2012-09-07 | JANITORIAL: Remove underscores from MidiParser variable names. | Alyssa Milburn | |
2012-08-28 | Merge remote-tracking branch 'origin/master' into tony | Alyssa Milburn | |
Conflicts: common/coroutines.cpp common/coroutines.h devtools/create_project/msbuild.cpp devtools/create_project/visualstudio.cpp | |||
2012-08-26 | Merge pull request #268 from clone2727/video-rewrite | Matthew Hoops | |
VideoDecoder upgrade & partial rewrite | |||
2012-08-18 | AGOS: Fix regression with sound in Smacker OmniTV videos | Matthew Hoops | |
2012-08-17 | AGOS: Fix regressions in the feeble demo | Matthew Hoops | |
2012-08-16 | VIDEO: Merge AdvancedVideoDecoder into VideoDecoder | Matthew Hoops | |
2012-08-16 | VIDEO: Remove setSystemPalette() | Matthew Hoops | |
2012-08-12 | AGOS: Improve the quick load/save code. | Travis Howell | |
2012-07-24 | VIDEO: Convert DXADecoder to the AdvancedVideoDecoder API | Matthew Hoops | |
2012-07-23 | VIDEO: Rewrite SmackerDecoder to use the new API | Matthew Hoops | |
2012-06-07 | AGOS: Fix compiling AGOS game engine, when AGOS2 is disabled. | Travis Howell | |
2012-05-28 | COMMON: Move InstallShield code to common | Matthew Hoops | |
The code also now works for both data compressed with sync bytes and without | |||
2012-05-28 | VIDEO: Add volume/balance control to VideoDecoder | Matthew Hoops | |
2012-04-15 | AGOS: Add comment about the limitations of quick loading/saving games in the ↵ | Travis Howell | |
AGOS game engine. | |||
2012-04-02 | AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in ↵ | Travis Howell | |
introduction. | |||
2012-04-01 | AGOS: Fix bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction. | Travis Howell | |
2012-02-27 | AGOS: Add font data for French, German and Italian versions of Simon the ↵ | Travis Howell | |
Sorcerer 1 (Amiga). Thanks to digitall for converting the font data from original. | |||
2012-02-21 | Merge pull request #182 from fingolfin/forbid-ctype | Willem Jan Palenstijn | |
ALL: Avoid using is* macros from ctype.h | |||
2012-02-20 | COMMON: Move isFoo functions to namespace Common, add doxygen comments | Max Horn | |
2012-02-16 | AGOS: Cleanup | Max Horn | |
2012-02-15 | ALL: Avoid using is* macros from ctype.h | Max Horn | |
On some systems, passing signed chars to macros like isspace() etc. lead to a runtime error. Hence, mark these macros as forbidden by default, and introduce otherwise equivalent alternatives for them. | |||
2012-01-27 | AGOS: Make ArchiveMan a proper sub-type of SearchSet. | Johannes Schickel | |
Now all of the Archive API is implemented to avoid possibly inconsistent behavior when an ArchiveMan object is accessed via a class type higher in the class hierachy. | |||
2012-01-27 | AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our ↵ | Johannes Schickel | |
Archive API. | |||
2012-01-27 | AGOS: Properly overwrite hasFile from SearchSet in ArchiveMan. | Johannes Schickel | |
Formerly the hasFile method was non-const, thus did not overwrite the virtual hasFile method of SearchSet. Since all accesses to this function have been done through a ArchiveMan typed variable, the missing overwrite should not have caused any trouble. It looks like this was forgotten in a6ec4f70da120a1ce406ed4dd9e149e081542f59. | |||
2012-01-26 | AGOS: Fix silly copy&paste mistake, which broke Vorbis and MP3 support. | Johannes Schickel | |
2012-01-26 | AGOS: Rework digital sound playback. | Johannes Schickel | |
The BaseSound class does now only save the sound filename instead of a file handle. When a new sound is started a new file handle is created, which assures that each sound uses a different file handle and thus allows for directly streaming sounds from disk. This fixes bug #3475610 "AGOS: Wrong sound effects during intro of Simon 2 (DOS)". | |||
2011-12-13 | COMMON: Make more members of Archive constant. | Andrea Corna | |
2011-11-19 | AGOS: Fix using saved games from the CD versions of Simon the Sorcerer 2, on ↵ | Travis Howell | |
the floppy disk versions of Simon the Sorcerer 2. | |||
2011-11-16 | LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) | Strangerke | |