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2013-12-24AGOS: Add German Amiga OCS version of Simon the Sorcerer 1.Kirben
2013-11-26Merge pull request #375 from digitall/engineAutoPlugJohannes Schickel
RFC: Pluggable Engines #2 (No Python, just evolution of current configure shell and make code)
2013-11-24AGOS: Janitorial - Fix spacing errorsStrangerke
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically.
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
This is now generated automatically by the configure script from the engine directory names.
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script.
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine.
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically.
2013-09-12Merge pull request #378 from lordhoto/pluggable-engines-translationsJohannes Schickel
RFC: Pluggable Engines: I18N: Move specification of engine specific files to enginedir/POTFILES
2013-08-23AGOS: Add two savegame-related FIXMEsWillem Jan Palenstijn
2013-08-23AGOS: Use Common::String for savegame filenamesWillem Jan Palenstijn
2013-08-23AGOS: Simplify string parsingWillem Jan Palenstijn
2013-08-23AGOS: Use Common::strlcpy() instead of strncpy()Torbjörn Andersson
As suggested by LordHoto.
2013-08-23AGOS: Use strncpy() instead of strcpy(). CID 1003679, 1003681Torbjörn Andersson
2013-08-12I18N: Move specification of engine specific files to enginedir/POTFILES.Johannes Schickel
This allows to keep the engines to specfiy the files for translation close to the engine sources itself. Thanks to criezy for his suggestion on this approach.
2013-08-03AGOS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03AGOS: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-05-07AGOS: Initialize _mouseToggleTorbjörn Andersson
This shouldn't actually be necessary since, as far as I can tell, its only purpose is to toggle between true and false to slow down some mouse cursor animations. But Valgrind doesn't know that.
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-21AGOS: Rewrite note on events with velocity 0 to note off events in ↵Johannes Schickel
MidiParser_S1D.
2012-09-07JANITORIAL: Remove underscores from MidiParser variable names.Alyssa Milburn
2012-08-28Merge remote-tracking branch 'origin/master' into tonyAlyssa Milburn
Conflicts: common/coroutines.cpp common/coroutines.h devtools/create_project/msbuild.cpp devtools/create_project/visualstudio.cpp
2012-08-26Merge pull request #268 from clone2727/video-rewriteMatthew Hoops
VideoDecoder upgrade & partial rewrite
2012-08-18AGOS: Fix regression with sound in Smacker OmniTV videosMatthew Hoops
2012-08-17AGOS: Fix regressions in the feeble demoMatthew Hoops
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-08-12AGOS: Improve the quick load/save code.Travis Howell
2012-07-24VIDEO: Convert DXADecoder to the AdvancedVideoDecoder APIMatthew Hoops
2012-07-23VIDEO: Rewrite SmackerDecoder to use the new APIMatthew Hoops
2012-06-07AGOS: Fix compiling AGOS game engine, when AGOS2 is disabled.Travis Howell
2012-05-28COMMON: Move InstallShield code to commonMatthew Hoops
The code also now works for both data compressed with sync bytes and without
2012-05-28VIDEO: Add volume/balance control to VideoDecoderMatthew Hoops
2012-04-15AGOS: Add comment about the limitations of quick loading/saving games in the ↵Travis Howell
AGOS game engine.
2012-04-02AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in ↵Travis Howell
introduction.
2012-04-01AGOS: Fix bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction.Travis Howell
2012-02-27AGOS: Add font data for French, German and Italian versions of Simon the ↵Travis Howell
Sorcerer 1 (Amiga). Thanks to digitall for converting the font data from original.
2012-02-21Merge pull request #182 from fingolfin/forbid-ctypeWillem Jan Palenstijn
ALL: Avoid using is* macros from ctype.h
2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-16AGOS: CleanupMax Horn
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
On some systems, passing signed chars to macros like isspace() etc. lead to a runtime error. Hence, mark these macros as forbidden by default, and introduce otherwise equivalent alternatives for them.
2012-01-27AGOS: Make ArchiveMan a proper sub-type of SearchSet.Johannes Schickel
Now all of the Archive API is implemented to avoid possibly inconsistent behavior when an ArchiveMan object is accessed via a class type higher in the class hierachy.
2012-01-27AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our ↵Johannes Schickel
Archive API.
2012-01-27AGOS: Properly overwrite hasFile from SearchSet in ArchiveMan.Johannes Schickel
Formerly the hasFile method was non-const, thus did not overwrite the virtual hasFile method of SearchSet. Since all accesses to this function have been done through a ArchiveMan typed variable, the missing overwrite should not have caused any trouble. It looks like this was forgotten in a6ec4f70da120a1ce406ed4dd9e149e081542f59.
2012-01-26AGOS: Fix silly copy&paste mistake, which broke Vorbis and MP3 support.Johannes Schickel
2012-01-26AGOS: Rework digital sound playback.Johannes Schickel
The BaseSound class does now only save the sound filename instead of a file handle. When a new sound is started a new file handle is created, which assures that each sound uses a different file handle and thus allows for directly streaming sounds from disk. This fixes bug #3475610 "AGOS: Wrong sound effects during intro of Simon 2 (DOS)".
2011-12-13COMMON: Make more members of Archive constant.Andrea Corna
2011-11-19AGOS: Fix using saved games from the CD versions of Simon the Sorcerer 2, on ↵Travis Howell
the floppy disk versions of Simon the Sorcerer 2.
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke