Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-19 | Got rid of ARRAYSIZE in advanceDetector calls | Eugene Sandulenko | |
svn-id: r24881 | |||
2006-11-23 | Add German demo of Simon the Sorcerer 2 (DOS CC) | Travis Howell | |
svn-id: r24773 | |||
2006-11-23 | Remove left over debug code | Travis Howell | |
svn-id: r24772 | |||
2006-11-23 | Avoid compiler warnings | Travis Howell | |
svn-id: r24764 | |||
2006-11-22 | Fix MSVC2005 warnings. Please, review the changes. | Eugene Sandulenko | |
svn-id: r24760 | |||
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell | |
svn-id: r24723 | |||
2006-11-12 | Reworked code in the advanced game detector (getting rid of much of the evil ↵ | Max Horn | |
#define hell it consisted of previously) svn-id: r24685 | |||
2006-11-11 | Limit Evlira 1 mouse hack to full version | Travis Howell | |
svn-id: r24677 | |||
2006-11-10 | Next step in AdvancedDetector unification. Moved all common functions to | Eugene Sandulenko | |
macroses. Now typical usage is just list of macros with parameters and array of game details. svn-id: r24670 | |||
2006-11-09 | Add debugger command, to allow object flag vlaues to be altered. | Travis Howell | |
svn-id: r24663 | |||
2006-11-09 | Fix bug #1592914 - SIMON1: Crash in Dwarf Cave | Travis Howell | |
svn-id: r24662 | |||
2006-11-07 | Fix restarting game in Elvira 2 | Travis Howell | |
svn-id: r24646 | |||
2006-11-06 | Fix restarting game in Elvira 1 | Travis Howell | |
svn-id: r24645 | |||
2006-11-06 | Add inherit code for earlier games | Travis Howell | |
svn-id: r24640 | |||
2006-11-06 | Cleanup | Travis Howell | |
svn-id: r24639 | |||
2006-11-06 | Add contain code differences between earlier games | Travis Howell | |
svn-id: r24634 | |||
2006-11-06 | Split draw code for earlier games, to prevent regressions for now | Travis Howell | |
svn-id: r24633 | |||
2006-11-06 | System mouse code no longer required | Travis Howell | |
svn-id: r24632 | |||
2006-11-06 | Fix mouse palette in WW | Travis Howell | |
svn-id: r24631 | |||
2006-11-06 | The clear timers script only exists in Simon1 | Travis Howell | |
svn-id: r24630 | |||
2006-11-05 | Fix mouse glitch regression, due to code re-arrange | Travis Howell | |
svn-id: r24629 | |||
2006-11-05 | Cleanup | Travis Howell | |
svn-id: r24626 | |||
2006-11-05 | Only read a single item, in doTable opcode | Travis Howell | |
svn-id: r24624 | |||
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell | |
svn-id: r24622 | |||
2006-11-05 | Improve debug output of video script | Travis Howell | |
svn-id: r24621 | |||
2006-11-05 | Typo | Travis Howell | |
svn-id: r24620 | |||
2006-11-05 | Music is disabled when under water in Elvira 1 | Travis Howell | |
svn-id: r24619 | |||
2006-11-03 | got rid of two memory leaks | Gregory Montoir | |
svn-id: r24589 | |||
2006-10-29 | Increase delay for dragging items, to match original | Travis Howell | |
svn-id: r24564 | |||
2006-10-29 | Update variable range, when using debugger | Travis Howell | |
svn-id: r24563 | |||
2006-10-29 | Add opcode and opcode stub for Elvira 2. Remove unused opcode code | Travis Howell | |
svn-id: r24562 | |||
2006-10-28 | White space changes | Travis Howell | |
svn-id: r24558 | |||
2006-10-28 | Remove vga opcodes which are never used by games | Travis Howell | |
svn-id: r24557 | |||
2006-10-28 | Update debug tables | Travis Howell | |
svn-id: r24556 | |||
2006-10-28 | Correct dump of VGA file in FF | Travis Howell | |
svn-id: r24555 | |||
2006-10-28 | Fix sign issues, that caused combat issues in Elvira 1 | Travis Howell | |
svn-id: r24553 | |||
2006-10-28 | Fix cursor palette in Elvira 1 | Travis Howell | |
svn-id: r24552 | |||
2006-10-28 | Add shield cursor for Elvira 1 | Travis Howell | |
svn-id: r24551 | |||
2006-10-28 | Fix the heart beat in Elvira 2 | Travis Howell | |
svn-id: r24550 | |||
2006-10-28 | Update debug tables | Travis Howell | |
svn-id: r24549 | |||
2006-10-28 | Add code for vc37_pokePalette | Travis Howell | |
svn-id: r24548 | |||
2006-10-28 | Add more fixes for Elvira 1 | Travis Howell | |
svn-id: r24547 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24533 | |||
2006-10-27 | Var 254 is only reset, when reseting animations in later games | Travis Howell | |
svn-id: r24532 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24531 | |||
2006-10-27 | Update comment | Travis Howell | |
svn-id: r24530 | |||
2006-10-27 | Update dump code for additional games | Travis Howell | |
svn-id: r24529 | |||
2006-10-27 | Update names in opcode tables | Travis Howell | |
svn-id: r24528 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24527 | |||
2006-10-27 | Script 160 is only used when clearing timers in Simon 1/2 | Travis Howell | |
svn-id: r24526 |