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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-10-05
Add more code and stubs for WW
Travis Howell
2006-10-05
Add Amiga versions of Elvira 1/2 and Waxworks
Travis Howell
2006-10-05
Elvira 1 require more table memory for now
Travis Howell
2006-10-05
Reduce memory required by each game, and add safety checks
Travis Howell
2006-10-05
Remove sound hacks for DS port, which would cause no speech or subtitles in S...
Travis Howell
2006-10-04
Fix dumping of complete video script output
Travis Howell
2006-10-04
Correct frame rate in earlier games
Travis Howell
2006-10-04
Fix palette regression
Travis Howell
2006-10-04
Add French version of Elvira 2
Travis Howell
2006-10-04
Correct number of variables in Elvira 1/2
Travis Howell
2006-10-04
Add video opcode differences in Elvira 2
Travis Howell
2006-10-04
Fix initial resource loading in Elvira 2
Travis Howell
2006-10-04
Add more code for WW
Travis Howell
2006-10-03
Fix sound effects regression in simon1dos and remove excess game ids
Travis Howell
2006-10-03
Cleanup
Travis Howell
2006-10-03
Fix bugs in VGA resource manager and cleanup
Travis Howell
2006-10-03
Remove blocks/tiles related code for PP, which was only required by unrelease...
Travis Howell
2006-10-03
Add changes and enable music for Elvira1
Travis Howell
2006-10-02
Moved unrelated fields out of ADGameDescription structure.
Eugene Sandulenko
2006-10-02
The name isn't stored in saved games for PP
Travis Howell
2006-10-02
Add basic single slot load/save support for dimp/swampy for now
Travis Howell
2006-10-02
Unify SAGA/AGOS detection code so other engines could also reuse it
Eugene Sandulenko
2006-10-02
Fix mistake in startAnOverlayAnim()
Travis Howell
2006-10-02
Fix crashes in swampy when moving blocks
Travis Howell
2006-10-02
Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency.
Torbjörn Andersson
2006-10-02
Add video opcodes differences in Elvira1 and cleanup
Travis Howell
2006-10-02
Fix display and input in dimp
Travis Howell
2006-10-02
Decrease window array size, to maximum required by games
Travis Howell
2006-10-02
Increase struct sizes, to maximum required by games
Travis Howell
2006-10-02
Fix tile positions in swampy
Travis Howell
2006-10-02
Fix arrows keys in swampy
Travis Howell
2006-10-02
Add more changes for swampy
Travis Howell
2006-10-02
Fix changing map areas in swampy
Travis Howell
2006-10-02
Add last tiles code and corrections for Swampy
Travis Howell
2006-10-02
Implemented "iconify window" opcode. This, of course, needs support in the
Torbjörn Andersson
2006-10-02
Add more tiles code for Swampy
Travis Howell
2006-10-02
Add more tiles code for Swampy
Travis Howell
2006-10-01
Fix cursor regression in FF
Travis Howell
2006-10-01
Fixed msvc8 build.
Johannes Schickel
2006-10-01
Update vga timer code to match original PP
Travis Howell
2006-10-01
Fix error in debug opcode table for PP
Travis Howell
2006-10-01
Add debug opcode table for PP and other minor changes for PP
Travis Howell
2006-10-01
Some Elvira opcodes/stubs
Torbjörn Andersson
2006-10-01
Split the seupOpcodes() function into several functions for - hopefully -
Torbjörn Andersson
2006-10-01
When escaping a cutscene, stop its soundtrack as well. (I can't check if this
Torbjörn Andersson
2006-09-30
Fix compiler warning
Max Horn
2006-09-30
Add support for skipping swampy introduction
Travis Howell
2006-09-30
Another PP opcode stub.
Torbjörn Andersson
2006-09-30
Add more small difference in PP code
Travis Howell
2006-09-30
Added a couple of functions which seem to define the rules for some kind of
Torbjörn Andersson
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