Age | Commit message (Expand) | Author |
2007-07-08 | Merged the FSNode branch with trunk r27681:27969 | David Corrales |
2007-07-04 | Fix bug #1747154 - SIMON1: Another crash in dwarf cave. Another regression, c... | Travis Howell |
2007-07-02 | Memory block sizes for Simon 2 on DS port | Neil Millstone |
2007-07-02 | Correct typos. | Travis Howell |
2007-07-02 | Use warning for that last work around. | Travis Howell |
2007-07-02 | Add work around for possible script bug in Elvira 2. | Travis Howell |
2007-07-01 | Fix bug #1746107 - Elvira 2: Crash Catacombs lev2. | Travis Howell |
2007-07-01 | Add cases for using '-' and '+' keys on the keypad too. | Travis Howell |
2007-07-01 | Fix bug ##1746094 - Elvira 2: Strange behavior a - counter of P.P. | Travis Howell |
2007-07-01 | Re-added __attribute__(packed) | Max Horn |
2007-07-01 | Correct md5 checksum for restart state file in the French DOS version of Elvi... | Travis Howell |
2007-07-01 | Update comment. | Travis Howell |
2007-06-30 | Changed AGOS to use full KeyState, not just ascii value, in key events | Max Horn |
2007-06-30 | AGOS code cleanup | Max Horn |
2007-06-30 | Also update menus.cpp with ChildType enum | Max Horn |
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn |
2007-06-29 | Fix display of experience in Elvira 2. | Travis Howell |
2007-06-29 | Fix some scripts failing to start in Elvira 2, due code difference in isCalle... | Travis Howell |
2007-06-27 | Clear any paused OmniTV video, when playing another video. To fix crashes in ... | Travis Howell |
2007-06-23 | Merged the FSNode branch with trunk r27031:27680 | David Corrales |
2007-06-23 | Minor cleanup. | Travis Howell |
2007-06-23 | Ooops, adjust Elvira 2 specific offset too. | Travis Howell |
2007-06-23 | Minor cleanup. | Travis Howell |
2007-06-23 | Fix alignment issue in setWindowPalete video opcode. | Travis Howell |
2007-06-22 | Work around a crash when quitting Simon 2. If this is the proper fix, it should | Torbjörn Andersson |
2007-06-22 | Use KEYCODE constants. | Torbjörn Andersson |
2007-06-21 | Revert debug output. | Travis Howell |
2007-06-21 | Add font table for Spanish version of Elvira 2. | Travis Howell |
2007-06-21 | Minor cleanup. | Travis Howell |
2007-06-21 | Fix regressions, due to zoneNum changes. | Travis Howell |
2007-06-21 | Fix regressions, due to buffer changes and cleanup. | Travis Howell |
2007-06-21 | Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cle... | Travis Howell |
2007-06-21 | Add Italian DOS version of Elvira 2. | Travis Howell |
2007-06-20 | Fix regressions, due to playSpeech() no longer been virtual match. | Travis Howell |
2007-06-20 | Cleanup. | Travis Howell |
2007-06-19 | Cleanup, could cause regressions. | Travis Howell |
2007-06-19 | Fix masking regressions, caused by dirtyClips code. | Travis Howell |
2007-06-18 | Fix line wrapping of text in Elvira 2. | Travis Howell |
2007-06-18 | Fix bug #1738870 - Elvira1: Glitch after opening a sarcophagus. | Travis Howell |
2007-06-18 | Fix bugs #1738867 and #1738872, the code for clearing the effects of fire wal... | Travis Howell |
2007-06-15 | ADV detector: Refactored findGameID() a bit, making it possible to use it out... | Max Horn |
2007-06-12 | Patch #1733764: "Fallback detection patch". GSoC student. | Eugene Sandulenko |
2007-06-12 | Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble Fi... | Travis Howell |
2007-06-12 | Fix crash regressions in The Feeble Files, due to _currentTable not been set. | Travis Howell |
2007-06-11 | Fix restoring screen, after spell wall effects in Elvira 1/2. | Travis Howell |
2007-06-11 | Restrict workaround, to prevent regression when inverting conversation respon... | Travis Howell |
2007-06-10 | Don't call getNextItemPtr(), when the result is simply ignored. | Travis Howell |
2007-06-10 | An OmniTV cutscene pack, with be provided for Amiga and Macintosh versions of... | Travis Howell |
2007-06-10 | Fixed the opcode number for opp_iconifyWindow(). Regression from cleanup? | Torbjörn Andersson |
2007-06-10 | Fix muting music on startup in games, when using non-MIDI music. | Travis Howell |