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AgeCommit message (Expand)Author
2008-09-16Modified uncompress in common/zlib.h to return a bool, so that we don't have ...Max Horn
2008-09-15Replace ioFailed by err.Travis Howell
2008-09-10Fix for bug #2102828 - "AGOS - compilation error, uninitialized variable"Filippos Karapetis
2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...Max Horn
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
2008-08-16Agos volume levels changed by the keyboard correspond now sync with the confi...Christopher Page
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...Christopher Page
2008-08-15Small correction for last commitChristopher Page
2008-08-14Fixed a memory leak in AgosChristopher Page
2008-08-13Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u...Christopher Page
2008-08-10Merged revisions 33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,...Christopher Page
2008-08-10Committed my patch #2040074 ("XMIDI callback control events"). At the moment,...Torbjörn Andersson
2008-08-09Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-...Christopher Page
2008-08-08Remove debug leftover.Travis Howell
2008-08-08Hopefully allow quiting at any stage AGOS engines games again.Travis Howell
2008-08-07smartphone-specific code not needed anymoreKostas Nakos
2008-08-04Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,...Christopher Page
2008-07-29Changed class File (and derived classes) to only support read-only access; ad...Max Horn
2008-07-27Fix buffer overflow in error message.Travis Howell
2008-07-25Fix to prevent attempt to delete a non-initialised object during game exitPaul Gilbert
2008-07-24Implemented listSaves() for AGOSChristopher Page
2008-07-21Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,...Christopher Page
2008-07-21Fixed a small SFX issue with AGOSChristopher Page
2008-07-21Spacing.Travis Howell
2008-07-21Avoid branching in the inner loop of AGOS drawVertImageCompressedBertrand Augereau
2008-07-16Split the drawVertImage function in the agos engine to make it clearer Bertrand Augereau
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,...Christopher Page
2008-07-14AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ...Christopher Page
2008-07-14Register spilling avoided in AGOS background drawing (and 2x unrolling)Bertrand Augereau
2008-07-10Lure works with the new GMM implementationChristopher Page
2008-07-10Removed unnecessary #inlcudesChristopher Page
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-07Implemented Common::EventManager::pushEvent() to insert fake events into the ...Christopher Page
2008-06-26Added syncSoundSettings() to Engine, sound settings can now be modified from ...Christopher Page
2008-06-26Fixed quitting from BASS intro, cleaned up comments in agosChristopher Page
2008-06-24Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So f...Christopher Page
2008-06-16AGOS: Found a system->quit(), changed to _quit=trueChristopher Page
2008-06-12AGOS: Fixed a memory leak in the AGOS engineChristopher Page
2008-05-28Merged revisions 32124,32126-32128,32131,32133,32135-32144,32146-32153,32155-...Christopher Page
2008-05-24Add Max's patch for AGOSEngine::pauseEngineIntern().Travis Howell
2008-05-23Fixed PalmOS compilationChris Apers
2008-05-22AGOS: Fixed a memory leak from earlier in a better wayChristopher Page
2008-05-21AGOS: Fixed two memory leaks when returning to the launcher (_mouseData and _...Christopher Page
2008-05-20AGOS Engine: Began implementation for a new quit event which will cleanly ret...Christopher Page
2008-05-14Fixed memory leak when returning to launcher in AGOS engine by properly creat...Christopher Page
2008-05-13Fixed memory leak by deallocating memory used by window->iconPtrChristopher Page
2008-05-13used memmove() instead of memcpy() to fix memory overlap errorChristopher Page
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-04-18Always correct time events duration, when saving games.Travis Howell