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2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-21AGOS: Rewrite note on events with velocity 0 to note off events in ↵Johannes Schickel
MidiParser_S1D.
2012-09-07JANITORIAL: Remove underscores from MidiParser variable names.Alyssa Milburn
2012-08-28Merge remote-tracking branch 'origin/master' into tonyAlyssa Milburn
Conflicts: common/coroutines.cpp common/coroutines.h devtools/create_project/msbuild.cpp devtools/create_project/visualstudio.cpp
2012-08-26Merge pull request #268 from clone2727/video-rewriteMatthew Hoops
VideoDecoder upgrade & partial rewrite
2012-08-18AGOS: Fix regression with sound in Smacker OmniTV videosMatthew Hoops
2012-08-17AGOS: Fix regressions in the feeble demoMatthew Hoops
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-08-12AGOS: Improve the quick load/save code.Travis Howell
2012-07-24VIDEO: Convert DXADecoder to the AdvancedVideoDecoder APIMatthew Hoops
2012-07-23VIDEO: Rewrite SmackerDecoder to use the new APIMatthew Hoops
2012-06-07AGOS: Fix compiling AGOS game engine, when AGOS2 is disabled.Travis Howell
2012-05-28COMMON: Move InstallShield code to commonMatthew Hoops
The code also now works for both data compressed with sync bytes and without
2012-05-28VIDEO: Add volume/balance control to VideoDecoderMatthew Hoops
2012-04-15AGOS: Add comment about the limitations of quick loading/saving games in the ↵Travis Howell
AGOS game engine.
2012-04-02AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in ↵Travis Howell
introduction.
2012-04-01AGOS: Fix bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction.Travis Howell
2012-02-27AGOS: Add font data for French, German and Italian versions of Simon the ↵Travis Howell
Sorcerer 1 (Amiga). Thanks to digitall for converting the font data from original.
2012-02-21Merge pull request #182 from fingolfin/forbid-ctypeWillem Jan Palenstijn
ALL: Avoid using is* macros from ctype.h
2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-16AGOS: CleanupMax Horn
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
On some systems, passing signed chars to macros like isspace() etc. lead to a runtime error. Hence, mark these macros as forbidden by default, and introduce otherwise equivalent alternatives for them.
2012-01-27AGOS: Make ArchiveMan a proper sub-type of SearchSet.Johannes Schickel
Now all of the Archive API is implemented to avoid possibly inconsistent behavior when an ArchiveMan object is accessed via a class type higher in the class hierachy.
2012-01-27AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our ↵Johannes Schickel
Archive API.
2012-01-27AGOS: Properly overwrite hasFile from SearchSet in ArchiveMan.Johannes Schickel
Formerly the hasFile method was non-const, thus did not overwrite the virtual hasFile method of SearchSet. Since all accesses to this function have been done through a ArchiveMan typed variable, the missing overwrite should not have caused any trouble. It looks like this was forgotten in a6ec4f70da120a1ce406ed4dd9e149e081542f59.
2012-01-26AGOS: Fix silly copy&paste mistake, which broke Vorbis and MP3 support.Johannes Schickel
2012-01-26AGOS: Rework digital sound playback.Johannes Schickel
The BaseSound class does now only save the sound filename instead of a file handle. When a new sound is started a new file handle is created, which assures that each sound uses a different file handle and thus allows for directly streaming sounds from disk. This fixes bug #3475610 "AGOS: Wrong sound effects during intro of Simon 2 (DOS)".
2011-12-13COMMON: Make more members of Archive constant.Andrea Corna
2011-11-19AGOS: Fix using saved games from the CD versions of Simon the Sorcerer 2, on ↵Travis Howell
the floppy disk versions of Simon the Sorcerer 2.
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-11-13AGOS: Fix engine crash when playing Feeble Files from cabinet datafiles.D G Turner
Playing with cabinet datafiles, this failed to find the "Charisma.smk" file in the cabinets when in the Recreation (TV) room on Cygnus Alpha and this caused an engine abort after the GUI dialog warning of the "missing" video file. This was due to animation.cpp code using Common::file::exists() instead of going via the ArchiveMan. However,a hasFile() method implementation was also required to implement fallback to decompressed (movie) files if the file requested is not in the cabinet or the cabinet has been externally decompressed to files. Thanks to fuzzie for the hasFile() patch. Also, removed noisy warning which this correction triggers repeatedly in installshield_cab.cpp hasFile(). This looks like leftover from debugging, so not critical.
2011-11-03AGOS: Merge duplicate code remaining from refactoring in the past.Travis Howell
2011-11-02AGOS: Fix warningsEugene Sandulenko
2011-10-24LAUNCHER: Add GUIO_NOASPECT to agosStrangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-09AUDIO: Add default disposeAfterUse value to makeVOCStream again.Johannes Schickel
2011-10-09AUDIO: Remove unused makeVOCStream interface.Johannes Schickel
2011-10-07AGOS: Update MidiPlayer::~MidiPlayer() to match the default implementation. ↵Travis Howell
Hopefully will fix bug #3419778, thanks to digitall for the pointer.
2011-10-07AGOS: Fix dumping all images option.Travis Howell
2011-09-25AGOS: Fix loading VGA files from InstallShield cab file.Travis Howell
2011-09-08AGOS: Made some static data const.Johannes Schickel
2011-08-28AGOS: Fix regression when starting Personal Nightmare, or disabling AGOS2.Travis Howell
2011-08-27Merge pull request #79 from clone2727/agos_cabEugene Sandulenko
AGOS: Add support for loading data from Windows (InstallShield) installer archives
2011-08-27AGOS: Integrate InstallShield support.Travis Howell
2011-08-27AGOS: Fix load/save issues in Waxworks, which were caused by error in ↵Travis Howell
loadRoomItems.
2011-08-21AGOS: Proper implementation of the Simon 1 demo aka Accolade MIDI parser.Johannes Schickel
This is based on the Elvira 1 demo.
2011-08-21AGOS: Use delete instead of free on an C++ object.Johannes Schickel
This fixes some ugly valgrind warnings and some crashes when quitting AGOS games for me.
2011-08-20AGOS: Add an archive class for handling InstallShield CabinetsMatthew Hoops
2011-08-20AGOS: Slight cleanup.Johannes Schickel
Now AgosEngine::_language is of type Common::Language instead of uint16. It is currently only used with values of that enumeration, thus it should be safe to use that type for it too.