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AgeCommit message (Expand)Author
2008-08-10Committed my patch #2040074 ("XMIDI callback control events"). At the moment,...Torbjörn Andersson
2008-08-08Remove debug leftover.Travis Howell
2008-08-08Hopefully allow quiting at any stage AGOS engines games again.Travis Howell
2008-08-07smartphone-specific code not needed anymoreKostas Nakos
2008-07-29Changed class File (and derived classes) to only support read-only access; ad...Max Horn
2008-07-27Fix buffer overflow in error message.Travis Howell
2008-07-25Fix to prevent attempt to delete a non-initialised object during game exitPaul Gilbert
2008-07-21Spacing.Travis Howell
2008-07-21Avoid branching in the inner loop of AGOS drawVertImageCompressedBertrand Augereau
2008-07-16Split the drawVertImage function in the agos engine to make it clearer Bertrand Augereau
2008-07-14Register spilling avoided in AGOS background drawing (and 2x unrolling)Bertrand Augereau
2008-06-16AGOS: Found a system->quit(), changed to _quit=trueChristopher Page
2008-06-12AGOS: Fixed a memory leak in the AGOS engineChristopher Page
2008-05-28Merged revisions 32124,32126-32128,32131,32133,32135-32144,32146-32153,32155-...Christopher Page
2008-05-24Add Max's patch for AGOSEngine::pauseEngineIntern().Travis Howell
2008-05-23Fixed PalmOS compilationChris Apers
2008-05-22AGOS: Fixed a memory leak from earlier in a better wayChristopher Page
2008-05-21AGOS: Fixed two memory leaks when returning to the launcher (_mouseData and _...Christopher Page
2008-05-20AGOS Engine: Began implementation for a new quit event which will cleanly ret...Christopher Page
2008-05-14Fixed memory leak when returning to launcher in AGOS engine by properly creat...Christopher Page
2008-05-13Fixed memory leak by deallocating memory used by window->iconPtrChristopher Page
2008-05-13used memmove() instead of memcpy() to fix memory overlap errorChristopher Page
2008-05-07Changed all delete [] usages to delete[].Johannes Schickel
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-04-18Always correct time events duration, when saving games.Travis Howell
2008-04-17Fix bug #1932150 - SIMON1: Sousaphone Bug.Travis Howell
2008-04-17Fix Bug #1555117 - SIMON2: Cannot load Savegame.Travis Howell
2008-04-16Correct time events duration, when saving in Elvira 1.Travis Howell
2008-04-16Minor cleanup.Travis Howell
2008-04-16Remove unused opcode and minor cleanup.Travis Howell
2008-04-16Cleanup.Travis Howell
2008-04-05Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...Max Horn
2008-03-29Add patch #1928643 - Czech fan translation of Simon the Sorcerer 1.Travis Howell
2008-03-27Add work around for script bug in The Feeble Files.Travis Howell
2008-03-26And don't attempt to play sound, when the sound file isn't loaded in The Feeb...Travis Howell
2008-03-26Remove error for missing sound files in The Feeble Files, due to fault in Fre...Travis Howell
2008-03-26Move code to ignore invalid characters.Travis Howell
2008-03-26Ooops, correct error in conversion of The Feeble Files font data.Travis Howell
2008-03-26Always ignore invalid characters, when using charset data.Travis Howell
2008-03-26Switch all font data to hexadecimal and sort by language name.Travis Howell
2008-03-25Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1.Travis Howell
2008-03-24Correct background color when displaying saved game list in Amiga versions of...Travis Howell
2008-03-23Fix name locking in Waxworks, and cleanup.Travis Howell
2008-03-23Remove left over debug code.Travis Howell
2008-03-23Add comments about unknown cases and remove unused cases in parseNextEvent().Travis Howell
2008-03-22Add support for room states in Waxworks (DOS).Travis Howell
2008-03-19Correct extra field for Amiga floppy versions of Simon the Sorcerer 1.Travis Howell
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...Max Horn
2008-03-14Advanced Detector: Changed fallback detector from a callback function pointer...Max Horn
2008-03-12Fix bug #1911558 - FF: Inventory doesn't scroll to the end.Travis Howell