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path: root/engines/avalanche/avalanche.cpp
AgeCommit message (Expand)Author
2013-11-24AVALANCHE: Fix savegame version checksStrangerke
2013-11-23AVALANCHE: Implement Nim::playNim().urukgit
2013-11-22AVALANCHE: Janitorial - Removing trailing spaces and tabsStrangerke
2013-11-22AVALANCHE: Add skeleton code for the minigame called Nim.urukgit
2013-11-19AVALANCHE: Fix timer.urukgit
2013-11-09AVALANCHE: Fix CID 1109674 - uninitialized variables. Also fix room variable ...Strangerke
2013-11-05AVALANCHE: Fix whitespaceWillem Jan Palenstijn
2013-11-05AVALANCHE: Remove unnecessary whitespaces.urukgit
2013-11-05AVALANCHE: Repair display of playtime.urukgit
2013-11-05AVALANCHE: Repair initVariables(), restore the call of it.urukgit
2013-11-05AVALANCHE: Remove unnecessary function call.urukgit
2013-11-03AVALANCHE: Fix CID 1109674Strangerke
2013-10-30AVALANCHE: Fix CID 1109678, 1109674Strangerke
2013-10-25AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cppStrangerke
2013-10-22AVALANCHE: last modification wasn't in previous commit, fixed.Strangerke
2013-10-22Avalanche: Replace some British English by American EnglishStrangerke
2013-10-17AVALANCHE: Fix crash on "With" after loading from Launcher.urukgit
2013-10-14AVALANCHE: Modifiy AnimationType initialization, add private Animation pointerStrangerke
2013-10-09AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)Strangerke
2013-10-05AVALANCHE: Replace static strings by static char*Strangerke
2013-10-05AVALANCHE: Fix bug introduced in badc727883c14d13702fc61a0a6912a3d61ce9a4Strangerke
2013-10-05AVALANCHE: Cleaning includes - remove useless includes in cpp filesStrangerke
2013-10-04AVALANCHE: Fix savegame naming. This breaks previous savegamesStrangerke
2013-10-04AVALANCHE: Use MKTAG for signature. This breaks prior savegames.Strangerke
2013-10-04AVALANCHE: Remove s_engineStrangerke
2013-10-02AVALANCHE: Move ControlCharacter enum to enumsStrangerke
2013-10-01AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRand...uruk
2013-10-01AVALANCHE: Move several variables to make them privateStrangerke
2013-09-30AVALANCHE: Remove various dead variables and associated codeStrangerke
2013-09-29AVALANCHE: Move debug display of magic lines to debuggerStrangerke
2013-09-29AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), se...Strangerke
2013-09-28AVALANCHE: Move Digits and Directions to GraphicsStrangerke
2013-09-27AVALANCHE: Merge Avalot and AvalancheEngineStrangerke
2013-09-27AVALANCHE: Move a couple of variables to Sequence, more private variablesStrangerke
2013-09-26AVALANCHE: Objectify Sequence. This commit breaks savegames.Strangerke
2013-09-25AVALANCHE: Move some variables to Animation, break savegame compatibilityStrangerke
2013-09-25AVALANCHE: Reduce verbosity in Background, remove a useless variableStrangerke
2013-09-24AVALANCHE: Use Room enum instead of byte in misc placeStrangerke
2013-09-24AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variablesStrangerke
2013-09-23AVALANCHE: Refactor some variables. This breaks savegame compatibilityStrangerke
2013-09-22AVALANCHE: Move some variablesStrangerke
2013-09-21AVALANCHE: Move some variables, fix savegame counter increment when savingStrangerke
2013-09-21AVALANCHE: Remove useless comments.uruk
2013-09-21AVALANCHE: Merge Gyro, Lucerna and AvalotStrangerke
2013-09-21AVALANCHE: Merge Acci and ParserStrangerke
2013-09-21AVALANCHE: rename scrolls to dialogsStrangerke
2013-09-21AVALANCHE: Remove useless code.uruk
2013-09-20AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini f...Strangerke
2013-09-20AVALANCHE: Remove code used for DemoStrangerke
2013-09-19AVALANCHE: Rename Celer to Background.uruk