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path: root/engines/avalanche/avalanche.cpp
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2013-10-17AVALANCHE: Fix crash on "With" after loading from Launcher.urukgit
The faulty uninitialized variable was _lastPerson. Better to call the whole resetVariables() so hopefully nothing similar will happen from now.
2013-10-14AVALANCHE: Modifiy AnimationType initialization, add private Animation pointerStrangerke
2013-10-09AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)Strangerke
2013-10-05AVALANCHE: Replace static strings by static char*Strangerke
2013-10-05AVALANCHE: Fix bug introduced in badc727883c14d13702fc61a0a6912a3d61ce9a4Strangerke
2013-10-05AVALANCHE: Cleaning includes - remove useless includes in cpp filesStrangerke
2013-10-04AVALANCHE: Fix savegame naming. This breaks previous savegamesStrangerke
2013-10-04AVALANCHE: Use MKTAG for signature. This breaks prior savegames.Strangerke
2013-10-04AVALANCHE: Remove s_engineStrangerke
2013-10-02AVALANCHE: Move ControlCharacter enum to enumsStrangerke
2013-10-01AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and ↵uruk
getRandomNumber() calls.
2013-10-01AVALANCHE: Move several variables to make them privateStrangerke
2013-09-30AVALANCHE: Remove various dead variables and associated codeStrangerke
2013-09-29AVALANCHE: Move debug display of magic lines to debuggerStrangerke
2013-09-29AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), ↵Strangerke
set _background private
2013-09-28AVALANCHE: Move Digits and Directions to GraphicsStrangerke
2013-09-27AVALANCHE: Merge Avalot and AvalancheEngineStrangerke
2013-09-27AVALANCHE: Move a couple of variables to Sequence, more private variablesStrangerke
2013-09-26AVALANCHE: Objectify Sequence. This commit breaks savegames.Strangerke
2013-09-25AVALANCHE: Move some variables to Animation, break savegame compatibilityStrangerke
2013-09-25AVALANCHE: Reduce verbosity in Background, remove a useless variableStrangerke
2013-09-24AVALANCHE: Use Room enum instead of byte in misc placeStrangerke
2013-09-24AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variablesStrangerke
2013-09-23AVALANCHE: Refactor some variables. This breaks savegame compatibilityStrangerke
2013-09-22AVALANCHE: Move some variablesStrangerke
2013-09-21AVALANCHE: Move some variables, fix savegame counter increment when savingStrangerke
2013-09-21AVALANCHE: Remove useless comments.uruk
2013-09-21AVALANCHE: Merge Gyro, Lucerna and AvalotStrangerke
2013-09-21AVALANCHE: Merge Acci and ParserStrangerke
2013-09-21AVALANCHE: rename scrolls to dialogsStrangerke
2013-09-21AVALANCHE: Remove useless code.uruk
2013-09-20AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini ↵Strangerke
file reading, etc
2013-09-20AVALANCHE: Remove code used for DemoStrangerke
2013-09-19AVALANCHE: Rename Celer to Background.uruk
2013-09-18AVALANCHE: Add sound class, blip(), playNote() and click()Strangerke
2013-09-18AVALANCHE: move some engine init instructions to GyroStrangerke
2013-09-18AVALANCHE: Rename DropDown into Menu, add some access functionsStrangerke
2013-09-16AVALANCHE: Review all for statementsStrangerke
2013-09-16AVALANCHE: Repair exit condition of the main loop.uruk
2013-09-15AVALANCHE: Get rid of several magic valuesStrangerke
2013-09-15AVALANCHE: Get rid of Enid.uruk
2013-09-15AVALANCHE: Rename Gyro::_dogFoodPos. Add comments to clarify it's function.uruk
2013-09-15AVALANCHE: Get rid of Visa. Move everything from it to Scrolls.uruk
2013-09-15AVALANCHE: Remove comment from AvalancheEngine::expandDate. It works as ↵uruk
intended, no need to repair.
2013-09-14AVALANCHE: Reduce verbosity related to animation spritesStrangerke
2013-09-13AVALANCHE: Remove duplicated direction enum, move direction to animation classStrangerke
2013-09-13AVALANCHE: Remove DNA structure which was essentially a savegame structure ↵Strangerke
unused in ScummVM
2013-09-12AVALANCHE: Fix various warnings reported by GCC and/or wjpStrangerke
2013-09-09AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeopleStrangerke
2013-09-09AVALANCHE: Rework some more strings, identify some dead code in avalanche.cppStrangerke