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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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avalanche
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avalanche.cpp
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Author
2013-11-09
AVALANCHE: Fix CID 1109674 - uninitialized variables. Also fix room variable ↵
Strangerke
default values.
2013-11-05
AVALANCHE: Fix whitespace
Willem Jan Palenstijn
2013-11-05
AVALANCHE: Remove unnecessary whitespaces.
urukgit
2013-11-05
AVALANCHE: Repair display of playtime.
urukgit
2013-11-05
AVALANCHE: Repair initVariables(), restore the call of it.
urukgit
We don't have to call resetVariables() here. It's called in newGame() as well as in loadGame(). Calling it here would end up in calling setDirection(), but we didn't even istaniate _animation here yet.
2013-11-05
AVALANCHE: Remove unnecessary function call.
urukgit
2013-11-03
AVALANCHE: Fix CID 1109674
Strangerke
2013-10-30
AVALANCHE: Fix CID 1109678, 1109674
Strangerke
2013-10-25
AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cpp
Strangerke
2013-10-22
AVALANCHE: last modification wasn't in previous commit, fixed.
Strangerke
2013-10-22
Avalanche: Replace some British English by American English
Strangerke
pointed by clone2727
2013-10-17
AVALANCHE: Fix crash on "With" after loading from Launcher.
urukgit
The faulty uninitialized variable was _lastPerson. Better to call the whole resetVariables() so hopefully nothing similar will happen from now.
2013-10-14
AVALANCHE: Modifiy AnimationType initialization, add private Animation pointer
Strangerke
2013-10-09
AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)
Strangerke
2013-10-05
AVALANCHE: Replace static strings by static char*
Strangerke
2013-10-05
AVALANCHE: Fix bug introduced in badc727883c14d13702fc61a0a6912a3d61ce9a4
Strangerke
2013-10-05
AVALANCHE: Cleaning includes - remove useless includes in cpp files
Strangerke
2013-10-04
AVALANCHE: Fix savegame naming. This breaks previous savegames
Strangerke
2013-10-04
AVALANCHE: Use MKTAG for signature. This breaks prior savegames.
Strangerke
2013-10-04
AVALANCHE: Remove s_engine
Strangerke
2013-10-02
AVALANCHE: Move ControlCharacter enum to enums
Strangerke
2013-10-01
AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and ↵
uruk
getRandomNumber() calls.
2013-10-01
AVALANCHE: Move several variables to make them private
Strangerke
2013-09-30
AVALANCHE: Remove various dead variables and associated code
Strangerke
2013-09-29
AVALANCHE: Move debug display of magic lines to debugger
Strangerke
2013-09-29
AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), ↵
Strangerke
set _background private
2013-09-28
AVALANCHE: Move Digits and Directions to Graphics
Strangerke
2013-09-27
AVALANCHE: Merge Avalot and AvalancheEngine
Strangerke
2013-09-27
AVALANCHE: Move a couple of variables to Sequence, more private variables
Strangerke
2013-09-26
AVALANCHE: Objectify Sequence. This commit breaks savegames.
Strangerke
2013-09-25
AVALANCHE: Move some variables to Animation, break savegame compatibility
Strangerke
2013-09-25
AVALANCHE: Reduce verbosity in Background, remove a useless variable
Strangerke
2013-09-24
AVALANCHE: Use Room enum instead of byte in misc place
Strangerke
2013-09-24
AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables
Strangerke
2013-09-23
AVALANCHE: Refactor some variables. This breaks savegame compatibility
Strangerke
2013-09-22
AVALANCHE: Move some variables
Strangerke
2013-09-21
AVALANCHE: Move some variables, fix savegame counter increment when saving
Strangerke
2013-09-21
AVALANCHE: Remove useless comments.
uruk
2013-09-21
AVALANCHE: Merge Gyro, Lucerna and Avalot
Strangerke
2013-09-21
AVALANCHE: Merge Acci and Parser
Strangerke
2013-09-21
AVALANCHE: rename scrolls to dialogs
Strangerke
2013-09-21
AVALANCHE: Remove useless code.
uruk
2013-09-20
AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini ↵
Strangerke
file reading, etc
2013-09-20
AVALANCHE: Remove code used for Demo
Strangerke
2013-09-19
AVALANCHE: Rename Celer to Background.
uruk
2013-09-18
AVALANCHE: Add sound class, blip(), playNote() and click()
Strangerke
2013-09-18
AVALANCHE: move some engine init instructions to Gyro
Strangerke
2013-09-18
AVALANCHE: Rename DropDown into Menu, add some access functions
Strangerke
2013-09-16
AVALANCHE: Review all for statements
Strangerke
2013-09-16
AVALANCHE: Repair exit condition of the main loop.
uruk
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