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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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avalanche
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avalanche.h
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Author
2013-10-17
AVALANCHE: Some more refactoring
Strangerke
2013-10-17
AVALANCHE: Move Bubble pos to Dialogs, make them private
Strangerke
2013-10-12
AVALANCHE: Move some variables around
Strangerke
2013-10-09
AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)
Strangerke
2013-10-04
AVALANCHE: Remove file variable from AvalancheEngine
Strangerke
2013-10-04
AVALANCHE: Remove s_engine
Strangerke
2013-10-01
AVALANCHE: some more work on variables
Strangerke
2013-10-01
AVALANCHE: more work on variables
Strangerke
2013-10-01
AVALANCHE: Remove verbosity related to the use of Magics enum
Strangerke
2013-10-01
AVALANCHE: More work on variables
Strangerke
2013-10-01
AVALANCHE: Remove useless variable, move variables to dialogs
Strangerke
2013-10-01
AVALANCHE: Set private some more variables
Strangerke
2013-10-01
AVALANCHE: Move some more variables out of Avalanche
Strangerke
2013-10-01
AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variable
Strangerke
2013-10-01
AVALANCHE: More refactoring
Strangerke
2013-10-01
AVALANCHE: Move several variables to make them private
Strangerke
2013-09-30
AVALANCHE: Remove various dead variables and associated code
Strangerke
2013-09-30
AVALANCHE: Rename getFlag(), change _roomTime to uint32
Strangerke
2013-09-29
AVALANCHE: Move debug display of magic lines to debugger
Strangerke
2013-09-29
AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), ↵
Strangerke
set _background private
2013-09-28
AVALANCHE: Move some more functions to Graphics
Strangerke
2013-09-28
AVALANCHE: Use an enum for the Mouse cursor identifier
Strangerke
2013-09-28
AVALANCHE: Move mouse cursor display functions to Graphics
Strangerke
2013-09-28
AVALANCHE: Move Digits and Directions to Graphics
Strangerke
2013-09-27
AVALANCHE: Move Zoom to Graphics
Strangerke
2013-09-27
AVALANCHE: Use the Color enum, remove some magic values, identify some dead ↵
Strangerke
variables
2013-09-27
AVALANCHE: Remove a couple of unused variables
Strangerke
2013-09-27
AVALANCHE: Merge Avalot and AvalancheEngine
Strangerke
2013-09-22
AVALANCHE: Move some variables
Strangerke
2013-09-21
AVALANCHE: Merge Gyro, Lucerna and Avalot
Strangerke
2013-09-21
AVALANCHE: Merge Acci and Parser
Strangerke
2013-09-21
AVALANCHE: rename scrolls to dialogs
Strangerke
2013-09-20
AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini ↵
Strangerke
file reading, etc
2013-09-20
AVALANCHE: Remove code used for Demo
Strangerke
2013-09-19
AVALANCHE: Cosmetic modifications.
uruk
2013-09-19
AVALANCHE: Rename Celer to Background.
uruk
2013-09-18
AVALANCHE: Add sound class, blip(), playNote() and click()
Strangerke
2013-09-18
AVALANCHE: Rename DropDown into Menu, add some access functions
Strangerke
2013-09-15
AVALANCHE: Get rid of Enid.
uruk
2013-09-15
AVALANCHE: Remove the '2' from the source files' names.
uruk
2013-09-15
AVALANCHE: Get rid of Visa. Move everything from it to Scrolls.
uruk
2013-09-09
AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeople
Strangerke
2013-09-09
AVALANCHE: Rework some more strings, identify some dead code in avalanche.cpp
Strangerke
2013-09-08
AVALANCHE: Rename Timeout into Timer
Strangerke
2013-09-07
AVALANCHE: Rename trip into animation, some more renaming
Strangerke
2013-09-07
AVALANCHE: Janitorial - Remove trailing spaces, fix define names
Strangerke
2013-09-04
AVALANCHE: Get rid of Enhanced. Further renamings and refactoring in ↵
uruk
Avalanche and Avalot.
2013-09-04
AVALANCHE: Do renaming/refactoring in Acci, Avalanche and Dropdown. Unify ↵
uruk
drawing of menus' text in Dropdown in a single function: drawMenuText().
2013-09-04
AVALANCHE: Remove logger
Strangerke
2013-09-04
AVALANCHE: Do renaming/refactoring in Closing.
uruk
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