Age | Commit message (Expand) | Author |
2014-02-18 | AVALANCHE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-01-22 | AVALANCHE: Remove/move variables. | uruk |
2014-01-22 | AVALANCHE: Remove unused code. | uruk |
2014-01-22 | AVALANCHE: Move kTune and TuneType to Dialogs. | uruk |
2014-01-15 | AVALANCHE: Move Clock to dedicated files. | uruk |
2013-11-22 | AVALANCHE: Janitorial - Removing trailing spaces and tabs | Strangerke |
2013-10-04 | AVALANCHE: Start cleaning includes - remove useless include in header files | Strangerke |
2013-10-01 | AVALANCHE: some more work on variables | Strangerke |
2013-10-01 | AVALANCHE: Move some more variables out of Avalanche | Strangerke |
2013-09-30 | AVALANCHE: Remove bytefields, which are set but never used | Strangerke |
2013-09-29 | AVALANCHE: Rework calcHand, move another function to Graphics | Strangerke |
2013-09-27 | AVALANCHE: Use the Color enum, remove some magic values, identify some dead v... | Strangerke |
2013-09-27 | AVALANCHE: Merge Avalot and AvalancheEngine | Strangerke |
2013-09-27 | AVALANCHE: Move a couple of variables to Sequence, more private variables | Strangerke |
2013-09-26 | AVALANCHE: Partially implement (there are still missing features: icon, keybo... | uruk |
2013-09-25 | AVALANCHE: Move some variables to Animation, break savegame compatibility | Strangerke |
2013-09-25 | AVALANCHE: rename a parameter, remove a useless (unitialized) variable, disab... | Strangerke |
2013-09-24 | AVALANCHE: Use enum for verbs | Strangerke |
2013-09-24 | AVALANCHE: Use People enum as a type for several variables, modify functions ... | Strangerke |
2013-09-24 | AVALANCHE: Use Room enum instead of byte in misc place | Strangerke |
2013-09-24 | AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables | Strangerke |
2013-09-23 | AVALANCHE: Refactor some variables. This breaks savegame compatibility | Strangerke |
2013-09-22 | AVALANCHE: Use struct for consistency in Avalot | Strangerke |
2013-09-22 | AVALANCHE: Move some variables | Strangerke |
2013-09-21 | AVALANCHE: Move some variables, fix savegame counter increment when saving | Strangerke |
2013-09-21 | AVALANCHE: Merge Gyro, Lucerna and Avalot | Strangerke |
2013-09-20 | AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini f... | Strangerke |
2013-09-07 | AVALANCHE: Janitorial - Remove trailing spaces, fix define names | Strangerke |
2013-09-04 | AVALANCHE: Get rid of Enhanced. Further renamings and refactoring in Avalanch... | uruk |
2013-09-03 | AVALANCHE: Rename/refactor Avalot. | uruk |
2013-07-30 | AVALANCHE: Broaden Avalot::handleKeyDown(). | uruk |
2013-07-27 | AVALANCHE: Broaden comment in avalot.h. | uruk |
2013-07-24 | AVALANCHE: Change _avalot into pointer, update everything accordingly. | uruk |
2013-07-24 | AVALANCHE: Add comments to Avalot:handleKeyDown(). | uruk |
2013-07-24 | AVALANCHE: Move handleMoveKey() from Avalot to Trip. | uruk |
2013-07-24 | AVALANCHE: Add event handling. | uruk |
2013-07-04 | AVALANCHE: Avalot: repair initialization. | uruk |
2013-07-02 | AVALANCHE: Update the description of classes. | uruk |
2013-07-02 | AVALANCHE: Change constructor of Scrolls, repair string handling in Lucerna a... | uruk |
2013-06-29 | AVALANCHE: Repair class Avalot. | uruk |
2013-06-25 | AVALANCHE: Repair compilation. | uruk |
2013-06-23 | AVALANCHE: Start continuously adding parts to Avalot as I proceed with the co... | uruk |
2013-06-21 | AVALANCHE: Getting GYRO to compile. | uruk |
2013-06-20 | AVALANCHE: Add class Avalot. Cosmetic modifications. | uruk |