Age | Commit message (Expand) | Author |
2014-02-18 | AVALANCHE: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-11-24 | AVALANCHE: Fix savegame version checks | Strangerke |
2013-11-03 | AVALANCHE: Fix CID 1109674 | Strangerke |
2013-10-07 | AVALANCHE: Fix savegames list | Strangerke |
2013-10-07 | AVALANCHE: Fix savegame patterns | Strangerke |
2013-10-05 | AVALANCHE: Cleaning includes - remove useless includes in cpp files | Strangerke |
2013-10-04 | AVALANCHE: Add indentation on REGISTER_PLUGIN_* lines | Strangerke |
2013-10-04 | AVALANCHE: Use MKTAG for signature. This breaks prior savegames. | Strangerke |
2013-09-29 | AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), se... | Strangerke |
2013-09-19 | AVALANCHE: Cosmetic modifications. | uruk |
2013-09-16 | AVALANCHE: Review all for statements | Strangerke |
2013-09-08 | AVALANCHE: Silent some CppCheck warnings, rename some loop variables | Strangerke |
2013-08-20 | AVALANCHE: Add thumbnail support and version tracking to the saving/loading s... | uruk |
2013-08-20 | AVALANCHE: Implement loading from the Launcher. Upgrade saveGame(), loadGame(... | uruk |
2013-08-19 | AVALANCHE: AvalancheEngine: Revise synchronize(), saveGame(), loadGameState()... | uruk |
2013-06-20 | AVALANCHE: Fix detection. | uruk |
2013-06-20 | AVALANCHE: Remove some functions from detection. | uruk |
2013-06-20 | AVALANCHE: Messing around with GameDescription. | uruk |
2013-06-18 | AVALANCHE: Add detection. Some fix in console.h. | uruk |