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path: root/engines/avalanche/dialogs.cpp
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2013-10-17AVALANCHE: callDialogDriver, displayText, unSkrimble, doTheBubble string cleanupurukgit
2013-10-17AVALANCHE: Move Bubble pos to Dialogs, make them privateStrangerke
2013-10-17AVALANCHE: Rework animation init/remove some moreStrangerke
2013-10-15AVALANCHE: Fix iteration in Dialogs::talkTo().urukgit
2013-10-14AVALANCHE: Remove StatType, reduce verbosity some moreStrangerke
2013-10-14AVALANCHE: Modifiy AnimationType initialization, add private Animation pointerStrangerke
2013-10-12AVALANCHE: Move some parser functions to Dialogs. Improve some commentsStrangerke
2013-10-12AVALANCHE: Move some variables aroundStrangerke
2013-10-06AVALANCHE: Add a comment to Dialogs::stripTrailingSpaces().uruk
2013-10-05AVALANCHE: Cleaning includes - remove useless includes in cpp filesStrangerke
2013-10-03AVALANCHE: Don't refresh screen after every event in scroll modeWillem Jan Palenstijn
2013-10-02AVALANCHE: Use Doxygen comments in Dialogs, set private some membersStrangerke
2013-10-02AVALANCHE: Move ControlCharacter enum to enumsStrangerke
2013-10-01AVALANCHE: More work on variablesStrangerke
2013-10-01AVALANCHE: Remove useless variable, move variables to dialogsStrangerke
2013-10-01AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, ...uruk
2013-10-01AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRand...uruk
2013-10-01AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it.uruk
2013-10-01AVALANCHE: Move some more variables out of AvalancheStrangerke
2013-10-01AVALANCHE: Rename _scrollNum to improve readibilityStrangerke
2013-10-01AVALANCHE: _scrollNum is now a C indexStrangerke
2013-10-01AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variableStrangerke
2013-09-30AVALANCHE: Implement keyboard control in Dialogs::scrollModeDialogue().uruk
2013-09-29AVALANCHE: move some more functions to GraphicsStrangerke
2013-09-28AVALANCHE: Partially move drawScroll to GraphicsStrangerke
2013-09-28AVALANCHE: More rework on Graphic codeStrangerke
2013-09-28AVALANCHE: Use an enum for the Mouse cursor identifierStrangerke
2013-09-28AVALANCHE: Move mouse cursor display functions to GraphicsStrangerke
2013-09-27AVALANCHE: Use the Color enum, remove some magic values, identify some dead v...Strangerke
2013-09-27AVALANCHE: Misc minor polishingStrangerke
2013-09-27AVALANCHE: Merge Avalot and AvalancheEngineStrangerke
2013-09-26AVALANCHE: Partially implement (there are still missing features: icon, keybo...uruk
2013-09-25AVALANCHE: Janitorial - Use ++ and -- when possibleStrangerke
2013-09-24AVALANCHE: Use People enum as a type for several variables, modify functions ...Strangerke
2013-09-24AVALANCHE: Use Room enum instead of byte in misc placeStrangerke
2013-09-24AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variablesStrangerke
2013-09-21AVALANCHE: Merge Gyro, Lucerna and AvalotStrangerke
2013-09-21AVALANCHE: Merge Acci and ParserStrangerke
2013-09-21AVALANCHE: rename scrolls to dialogsStrangerke