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path: root/engines/avalanche/shootemup.h
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2014-04-06AVALANCHE: Remove some leftovers of the mini-games.uruk
2014-03-01AVALANCHE: Implement moving in ShootEmUp::readKbd().uruk
Rework the existing parts of the function during the process.
2014-02-21AVALANCHE: Repair define() and defineCameo() in ShootEmUp.uruk
2014-02-20AVALANCHE: Implement ShootEmUp::defineCameo().uruk
2014-02-20AVALANCHE: Implement ShootEmUp::updateTime().uruk
2014-02-20AVALANCHE: Implement ShootEmUp::escapeCheck().uruk
2014-02-20AVALANCHE: Implement ShootEmUp::animate() and connected functions.uruk
2014-02-19AVALANCHE: Implement ShootEmUp::moveAvvy().uruk
2014-02-19AVALANCHE: Implement ShootEmUp::plotThem() and connected functions.uruk
2014-02-19AVALANCHE: Implement ShootEmUp::initRunner().uruk
2014-02-18AVALANCHE: Implement ShootEmUp::hitPeople() and connected functions.uruk
2014-02-18AVALANCHE: Implement ShootEmUp::blankIt().uruk
2014-02-18AVALANCHE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-16AVALANCHE: Implement ShootEmUp::setup() and connected functions.uruk
2014-02-16AVALANCHE: Implement ShootEmUp::instructions().uruk
Also implement connected functions and add fundamental parts to ShootEmUp::run() during the process.
2014-02-14AVALANCHE: Move/rename/implement SEU::titles().uruk
2014-02-14AVALANCHE: Add ShootEmUp's skeleton.uruk