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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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avalanche
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shootemup.h
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2014-04-06
AVALANCHE: Remove some leftovers of the mini-games.
uruk
2014-03-01
AVALANCHE: Implement moving in ShootEmUp::readKbd().
uruk
Rework the existing parts of the function during the process.
2014-02-21
AVALANCHE: Repair define() and defineCameo() in ShootEmUp.
uruk
2014-02-20
AVALANCHE: Implement ShootEmUp::defineCameo().
uruk
2014-02-20
AVALANCHE: Implement ShootEmUp::updateTime().
uruk
2014-02-20
AVALANCHE: Implement ShootEmUp::escapeCheck().
uruk
2014-02-20
AVALANCHE: Implement ShootEmUp::animate() and connected functions.
uruk
2014-02-19
AVALANCHE: Implement ShootEmUp::moveAvvy().
uruk
2014-02-19
AVALANCHE: Implement ShootEmUp::plotThem() and connected functions.
uruk
2014-02-19
AVALANCHE: Implement ShootEmUp::initRunner().
uruk
2014-02-18
AVALANCHE: Implement ShootEmUp::hitPeople() and connected functions.
uruk
2014-02-18
AVALANCHE: Implement ShootEmUp::blankIt().
uruk
2014-02-18
AVALANCHE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-16
AVALANCHE: Implement ShootEmUp::setup() and connected functions.
uruk
2014-02-16
AVALANCHE: Implement ShootEmUp::instructions().
uruk
Also implement connected functions and add fundamental parts to ShootEmUp::run() during the process.
2014-02-14
AVALANCHE: Move/rename/implement SEU::titles().
uruk
2014-02-14
AVALANCHE: Add ShootEmUp's skeleton.
uruk