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path: root/engines/bladerunner/ambient_sounds.cpp
AgeCommit message (Collapse)Author
2018-03-24BLADERUNNER: Load game methodsPeter Kohaut
save methods update replaced few char* with Common::String changed few pointers to references
2018-03-24BLADERUNNER: Save game methodsThomas Fach-Pedersen
2018-02-10BLADERUNNER: VK interfacePeter Kohaut
Code unification Removed few memory leaks
2018-02-01BLADERUNNER: Fixed few Coverity issuesPeter Kohaut
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files
2018-01-14BLADERUNNER: Support for different languagesPeter Kohaut
Added support for playing the game with different languages Added Spanish language to detection tables
2017-08-24BLADERUNNER: Added audio mixer & various fixesPeter Kohaut
Audio mixer is supporting fading and pan animation Added support for skipping speech by pressing Return Added proper support for ambient sounds Added more code to the dialogue menu Added tooltips to the Spinner Fixed calculation of volume and pan of walk steps Code cleanup & formatting
2016-10-24BLADERUNNER: Fix potential buffer overrun (CID 1364276)Thomas Fach-Pedersen
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-09-29BLADERUNNER: Add support for ambient sounds, game flags and variables, and ↵Thomas Fach-Pedersen
use VQA z-buffer when rendering.