Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-05 | BLADERUNNER: SFX named constants and MissSound fix | Thanasis Antoniou | |
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls | |||
2019-03-04 | BLADERUNNER: Cleanup of TODO notes | Peter Kohaut | |
2019-02-10 | BLADERUNNER: Use ScummVM functionality for audio volume management | Peter Kohaut | |
2019-01-12 | BLADERUNNER: Added debugging output for scripts | Peter Kohaut | |
Also added last few missing script commands. | |||
2018-12-15 | BLADERUNNER: Added time control and game pausing | Peter Kohaut | |
2018-11-24 | BLADERUNNER: Fixed ambient sounds after load | Peter Kohaut | |
After loading a game, ambient sounds stoped playing, now they are working properly. Also some smaller compiler warnings were fixed. | |||
2018-03-24 | BLADERUNNER: Load game methods | Peter Kohaut | |
save methods update replaced few char* with Common::String changed few pointers to references | |||
2018-03-24 | BLADERUNNER: Save game methods | Thomas Fach-Pedersen | |
2018-02-10 | BLADERUNNER: VK interface | Peter Kohaut | |
Code unification Removed few memory leaks | |||
2018-02-01 | BLADERUNNER: Fixed few Coverity issues | Peter Kohaut | |
2018-01-28 | BLADERUNNER: Added basic KIA interface | Peter Kohaut | |
Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files | |||
2018-01-14 | BLADERUNNER: Support for different languages | Peter Kohaut | |
Added support for playing the game with different languages Added Spanish language to detection tables | |||
2017-08-24 | BLADERUNNER: Added audio mixer & various fixes | Peter Kohaut | |
Audio mixer is supporting fading and pan animation Added support for skipping speech by pressing Return Added proper support for ambient sounds Added more code to the dialogue menu Added tooltips to the Spinner Fixed calculation of volume and pan of walk steps Code cleanup & formatting | |||
2016-10-24 | BLADERUNNER: Fix potential buffer overrun (CID 1364276) | Thomas Fach-Pedersen | |
2016-10-03 | BLADERUNNER: Code formatting fixes | Eugene Sandulenko | |
2016-09-29 | BLADERUNNER: Add support for ambient sounds, game flags and variables, and ↵ | Thomas Fach-Pedersen | |
use VQA z-buffer when rendering. |