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path: root/engines/bladerunner/aud_stream.cpp
AgeCommit message (Expand)Author
2019-03-25BLADERUNNER: Fix static noise instead of proper audio in VQAsThanasis Antoniou
2019-02-11BLADERUNNER: Cleanup of audio codePeter Kohaut
2019-02-10BLADERUNNER: Added shorty modePeter Kohaut
2018-03-28BLADERUNNER: Switch to doubles in AudStream::getLength() calculationsEugene Sandulenko
2018-02-01BLADERUNNER: Fixed few Coverity issuesPeter Kohaut
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
2017-09-10BLADERUNNER: Added music support & added MaggiePeter Kohaut
2017-08-24BLADERUNNER: Added audio mixer & various fixesPeter Kohaut
2016-10-22BLADERUNNER: Fix invalid assert in AudStreamThomas Fach-Pedersen
2016-10-21BLADERUNNER: Fix presumable typoWillem Jan Palenstijn
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-10-01BLADERUNNER: fixed endian issue in uncompressed audio (thx madmoose), fixed s...Peter Kohaut
2016-09-30BLADERUNNER: fixed compiler error in gcc and clang (was working in msvc14)Peter Kohaut
2016-09-30BLADERUNNER: add support for uncompressed audio, fixed wrong call to gamescri...Peter Kohaut
2016-09-29BLADERUNNER: fixed loading of new set/scene, fixed memoryleak in lightsPeter Kohaut
2016-09-29BLADERUNNER: Split aud_decoder into aud_stream and adpcm_decoderThomas Fach-Pedersen