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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
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aud_stream.cpp
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Author
2019-03-25
BLADERUNNER: Fix static noise instead of proper audio in VQAs
Thanasis Antoniou
2019-02-11
BLADERUNNER: Cleanup of audio code
Peter Kohaut
2019-02-10
BLADERUNNER: Added shorty mode
Peter Kohaut
2018-03-28
BLADERUNNER: Switch to doubles in AudStream::getLength() calculations
Eugene Sandulenko
2018-02-01
BLADERUNNER: Fixed few Coverity issues
Peter Kohaut
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2017-09-10
BLADERUNNER: Added music support & added Maggie
Peter Kohaut
2017-08-24
BLADERUNNER: Added audio mixer & various fixes
Peter Kohaut
2016-10-22
BLADERUNNER: Fix invalid assert in AudStream
Thomas Fach-Pedersen
2016-10-21
BLADERUNNER: Fix presumable typo
Willem Jan Palenstijn
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-10-01
BLADERUNNER: fixed endian issue in uncompressed audio (thx madmoose), fixed s...
Peter Kohaut
2016-09-30
BLADERUNNER: fixed compiler error in gcc and clang (was working in msvc14)
Peter Kohaut
2016-09-30
BLADERUNNER: add support for uncompressed audio, fixed wrong call to gamescri...
Peter Kohaut
2016-09-29
BLADERUNNER: fixed loading of new set/scene, fixed memoryleak in lights
Peter Kohaut
2016-09-29
BLADERUNNER: Split aud_decoder into aud_stream and adpcm_decoder
Thomas Fach-Pedersen