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path: root/engines/bladerunner/audio_speech.cpp
AgeCommit message (Collapse)Author
2019-02-11BLADERUNNER: Cleanup of audio codePeter Kohaut
Separated audio cache. Fixed bug in the audio cache where still used sound might get freed. Fixes crashes when engine is unloading which were caused by a race condition between the timer code and engine teardown code.
2019-02-10BLADERUNNER: Added shorty modePeter Kohaut
Available via ScummVM game options
2019-02-10BLADERUNNER: Use ScummVM functionality for audio volume managementPeter Kohaut
2018-04-19JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-03-24BLADERUNNER: Load game methodsPeter Kohaut
save methods update replaced few char* with Common::String changed few pointers to references
2018-03-06BLADERUNNER: Added Zuben actorPeter Kohaut
Fixed animation position update Added goal & anim commands to console
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files
2017-09-10BLADERUNNER: Added music support & added MaggiePeter Kohaut
added async walking named some of the game flags & variables renamed aesc to screen effects
2017-08-24BLADERUNNER: Added audio mixer & various fixesPeter Kohaut
Audio mixer is supporting fading and pan animation Added support for skipping speech by pressing Return Added proper support for ambient sounds Added more code to the dialogue menu Added tooltips to the Spinner Fixed calculation of volume and pan of walk steps Code cleanup & formatting
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: Add audio_speech and Actor_Voice_OverThomas Fach-Pedersen