Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-11 | BLADERUNNER: Ensure the Color256 struct is correctly packed (#1838) | Cameron Cawley | |
2018-02-01 | BLADERUNNER: Fixed few Coverity issues | Peter Kohaut | |
2017-08-24 | BLADERUNNER: Added audio mixer & various fixes | Peter Kohaut | |
Audio mixer is supporting fading and pan animation Added support for skipping speech by pressing Return Added proper support for ambient sounds Added more code to the dialogue menu Added tooltips to the Spinner Fixed calculation of volume and pan of walk steps Code cleanup & formatting | |||
2016-09-29 | BLADERUNNER: Fix warnings | Eugene Sandulenko | |
2016-09-29 | BLADERUNNER: added rendering support for lighting and effects, but its not ↵ | Peter Kohaut | |
working correctly yet | |||
2016-09-29 | BLADERUNNER: Pull in changes from madmoose | Peter Kohaut | |
2016-09-29 | BLADERUNNER: just basic objects description scene stuff - lightning and ↵ | Peter Kohaut | |
effects movement track actor clues db actor walking info moved view from vqa decoder, because its needed elsewhere does not compile, because new files are not in makefile... |