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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
/
debugger.cpp
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Author
2019-02-11
BLADERUNNER: Improved time management
Peter Kohaut
2019-02-05
BLADERUNNER: Added debugger command "friend"
Peter Kohaut
2019-01-27
BLADERUNNER: Police station script fixes
Peter Kohaut
2019-01-25
BLADERUNNER: Improved debugger's scene command
Peter Kohaut
2019-01-24
BLADERUNNER: Fixed fog rendering
Peter Kohaut
2019-01-24
BLADERUNNER: Splitted debugger draw commands
Peter Kohaut
2019-01-19
BLADERUNNER: Added "clue" debugger command
Peter Kohaut
2019-01-13
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-13
BLADERUNNER: Merged chapter & scene debugger command
Peter Kohaut
2018-12-19
BLADERUNNER: Actually use normalized chapter number in the 'scene' command
Eugene Sandulenko
2018-12-19
BLADERUNNER: Implemented sanity checks in the 'scene' debugger command
Eugene Sandulenko
2018-12-19
BLADERUNNER: Print scene name in 'scene' debug command
Eugene Sandulenko
2018-12-19
BLADERUNNER: Enhanced 'scene' debugger command
Eugene Sandulenko
2018-11-25
BLADERUNNER: Add in-game loading screen
Peter Kohaut
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-05-07
BLADERUNNER: Implement obstacle polygon merging
Thomas Fach-Pedersen
2018-04-02
BLADERUNNER: Added 'draw actors' debug command.
Eugene Sandulenko
2018-03-29
BLADERUNNER: Remove unnecessary returns
Eugene Sandulenko
2018-03-24
BLADERUNNER: Load game methods
Peter Kohaut
2018-03-17
BLADERUNNER: Added combat
Peter Kohaut
2018-03-10
BLADERUNNER: Added Guzzo actor
Peter Kohaut
2018-03-07
BLADERUNNER: Added Howie Lee actor
Peter Kohaut
2018-03-06
BLADERUNNER: Added Zuben actor
Peter Kohaut
2018-02-25
BLADERUNNER: Added Generic Walker actors
Peter Kohaut