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path: root/engines/bladerunner/debugger.h
AgeCommit message (Collapse)Author
2019-12-11BLADERUNNER: Debugger get or set game difficultyThanasis Antoniou
2019-07-01BLADERUNNER: Fix warningCameron Cawley
2019-05-29BLADERUNNER: Added click debugger commandThanasis Antoniou
Shows mouse click pos (x,y,z) and detected clickable region/actor/item/object id underneath
2019-05-23BLADERUNNER: Debugger health commandThanasis Antoniou
Needed mostly to heal McCoy, or un-retire some actors
2019-05-21BLADERUNNER: Add methods to skip screen effectsThanasis Antoniou
Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-08BLADERUNNER: Vk show stats debugger commandantoniou79
2019-05-03BLADERUNNER: object, item and region commandsantoniou79
New commands to debug bound boxes and properties for obj, items, regions
2019-05-01BLADERUNNER: Debugger command show maze scoreThanasis Antoniou
2019-04-24BLADERUNNER: Debugger command for full VK sessionsThanasis Antoniou
2019-04-20BLADERUNNER: Add list debugger commandThanasis Antoniou
Similar to draw (reuses code) but lists objects in the debugger view
2019-03-09BLADERUNNER: Subtitles code improvementsThanasis Antoniou
Allow for 4 lines of subtitles, but start from using 2 lines by default Also added debugger command to allow for immediate text testing for subtitles
2019-02-28BLADERUNNER: Debugger command overlayThanasis Antoniou
List and or play overlay loops that have been loaded for the scene
2019-02-05BLADERUNNER: Added debugger command "friend"Peter Kohaut
It can be used for querying and changing friendliness between actors.
2019-01-24BLADERUNNER: Fixed fog renderingPeter Kohaut
Fogs were not animated. Clean up of the fog calculation routines.
2019-01-24BLADERUNNER: Splitted debugger draw commandsPeter Kohaut
Debugger overlay is now more configurable Added basic support for fogs
2019-01-19BLADERUNNER: More variable names in the game scriptsPeter Kohaut
Fixed some errors as well
2018-11-24BLADERUNNER: Preliminary saving & loading supportPeter Kohaut
Saving and loading is accessible via ScummVM dialogs. No in-game UI support yet. It is possible to load saves from original game via debugger console. ScummVM saves have additional header and are incompatibile with original game.
2018-05-07BLADERUNNER: Implement obstacle polygon mergingThomas Fach-Pedersen
2018-04-02BLADERUNNER: Added 'draw actors' debug command.Eugene Sandulenko
Implemented as a hack on top of 'draw obj' with skipping all other scene objects.
2018-03-10BLADERUNNER: Added Guzzo actorPeter Kohaut
Added "pos" console command
2018-03-07BLADERUNNER: Added Howie Lee actorPeter Kohaut
added some constants added loop debugger command
2018-03-06BLADERUNNER: Added Zuben actorPeter Kohaut
Fixed animation position update Added goal & anim commands to console
2018-02-25BLADERUNNER: Added Generic Walker actorsPeter Kohaut
Fixed isseue of duplicating items in world Fixed fog issue with incorrect rendering in special occasions Added basic debugger console Refactored looping code for better readability