Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-18 | BLADERUNNER: Fix detection ADGF flags | Tarek Soliman | |
2019-05-18 | BLADERUNNER: Split game to two different versions | Peter Kohaut | |
first one is original game second one contains restored cut content | |||
2019-04-25 | BLADERUNNER: Make the cut content a runtime option | Peter Kohaut | |
Player can choose to use or not the restored cut content. Does not affect fixed bugs in original game. | |||
2019-03-17 | BLADERUNNER: Fixes for Russian version | Peter Kohaut | |
2019-02-10 | BLADERUNNER: Added shorty mode | Peter Kohaut | |
Available via ScummVM game options | |||
2019-02-10 | BLADERUNNER: Added sitcom mode | Peter Kohaut | |
Available via ScummVM game options | |||
2018-11-24 | BLADERUNNER: Preliminary saving & loading support | Peter Kohaut | |
Saving and loading is accessible via ScummVM dialogs. No in-game UI support yet. It is possible to load saves from original game via debugger console. ScummVM saves have additional header and are incompatibile with original game. | |||
2018-03-20 | BLADERUNNER: Simplified detection tables | Eugene Sandulenko | |
2018-01-14 | BLADERUNNER: Support for different languages | Peter Kohaut | |
Added support for playing the game with different languages Added Spanish language to detection tables | |||
2018-01-14 | BLADERUNNER: Added Russian Version Detection | Galaxy13 | |
This is for a localised "Fargus" release. | |||
2018-01-14 | BLADERUNNER: Added Italian Version Detection | Zibri | |
2017-12-26 | BLADERUNNER: Added detection entries for Blade Runner (French) - Bug #9722 | Matan Bareket | |
2017-01-19 | BLADERUNNER: Add detection for German version | rootfather | |
2016-09-29 | BLADERUNNER: Pull in changes from madmoose | Peter Kohaut | |
2016-09-29 | BLADERUNNER: Start port to scummvm engine | Thomas Fach-Pedersen | |
Just shows the splash for now. VQA decoder partially ported but without audio and some minor special features. |