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path: root/engines/bladerunner/detection_tables.h
AgeCommit message (Collapse)Author
2019-06-18BLADERUNNER: Fix detection ADGF flagsTarek Soliman
2019-05-18BLADERUNNER: Split game to two different versionsPeter Kohaut
first one is original game second one contains restored cut content
2019-04-25BLADERUNNER: Make the cut content a runtime optionPeter Kohaut
Player can choose to use or not the restored cut content. Does not affect fixed bugs in original game.
2019-03-17BLADERUNNER: Fixes for Russian versionPeter Kohaut
2019-02-10BLADERUNNER: Added shorty modePeter Kohaut
Available via ScummVM game options
2019-02-10BLADERUNNER: Added sitcom modePeter Kohaut
Available via ScummVM game options
2018-11-24BLADERUNNER: Preliminary saving & loading supportPeter Kohaut
Saving and loading is accessible via ScummVM dialogs. No in-game UI support yet. It is possible to load saves from original game via debugger console. ScummVM saves have additional header and are incompatibile with original game.
2018-03-20BLADERUNNER: Simplified detection tablesEugene Sandulenko
2018-01-14BLADERUNNER: Support for different languagesPeter Kohaut
Added support for playing the game with different languages Added Spanish language to detection tables
2018-01-14BLADERUNNER: Added Russian Version DetectionGalaxy13
This is for a localised "Fargus" release.
2018-01-14BLADERUNNER: Added Italian Version DetectionZibri
2017-12-26BLADERUNNER: Added detection entries for Blade Runner (French) - Bug #9722Matan Bareket
2017-01-19BLADERUNNER: Add detection for German versionrootfather
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: Start port to scummvm engineThomas Fach-Pedersen
Just shows the splash for now. VQA decoder partially ported but without audio and some minor special features.