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path: root/engines/bladerunner/font.h
AgeCommit message (Collapse)Author
2019-08-31BLADERUNNER: Use best pixel format on every platformPeter Kohaut
Updated all drawing routines to be pixel format agnostic. Might decrease performance.
2019-07-16BLADERUNNER: Ajdust font interface to ScummVM's onePeter Kohaut
2019-04-17BLADERUNNER: Abstraction from 555 pixel formatPeter Kohaut
Removing hardcoded 555 pixel format to support Android
2018-12-25BLADERUNNER: Remove setBlackColor (for internal font shadow emulation)antoniou79
2018-12-25BLADERUNNER: Removed redundant header inclusionThanasis Antoniou
2018-12-25BLADERUNNER: removed BLADERUNNER_SUBTITLES_EXTERNAL_FONTantoniou79
2018-12-25BLADERUNNER: SUBTITLES.MIX pack supportantoniou79
2018-12-25BLADERUNNER: Removed compile time macros, added synch with GUIThanasis Antoniou
2018-12-25BLADERUNNER: Added subtitles support and checkbox in KIAThanasis Antoniou
2018-03-27BLADERUNNER: Implement Scores::tick()Eugene Sandulenko
2018-01-29BLADERUNNER: Added KIA interfacesPeter Kohaut
Crimes interface done Suspects interface done Added some game constants Fixed font rendering for other languages Fixed anoying clang warning
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files
2017-08-24BLADERUNNER: Added audio mixer & various fixesPeter Kohaut
Audio mixer is supporting fading and pan animation Added support for skipping speech by pressing Return Added proper support for ambient sounds Added more code to the dialogue menu Added tooltips to the Spinner Fixed calculation of volume and pan of walk steps Code cleanup & formatting
2016-10-06BLADERUNNER: fixed some of endianness issuesPeter Kohaut
2016-10-06BLADERUNNER: added support for fontsPeter Kohaut