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authorPeter Kohaut2016-10-06 21:23:46 +0200
committerPeter Kohaut2016-10-06 21:23:46 +0200
commit566da748e16f90218aab6bd1f7ea19adc57e098a (patch)
tree3fd5f4ad90cfe0e4c3513ceac4a5f51dd5a3537e /engines/bladerunner/font.h
parente0efee2eba7328914741340c2330056be8f27205 (diff)
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BLADERUNNER: added support for fonts
Diffstat (limited to 'engines/bladerunner/font.h')
-rw-r--r--engines/bladerunner/font.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/engines/bladerunner/font.h b/engines/bladerunner/font.h
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+++ b/engines/bladerunner/font.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BLADERUNNER_FONT_H
+#define BLADERUNNER_FONT_H
+
+#include "common/str.h"
+
+namespace Graphics {
+struct Surface;
+}
+
+namespace BladeRunner {
+
+class BladeRunnerEngine;
+
+#include "common/pack-start.h"
+
+struct FontCharacter {
+ int _x;
+ int _y;
+ int _width;
+ int _height;
+ int _dataOffset;
+} PACKED_STRUCT;
+
+#include "common/pack-end.h"
+
+class Font {
+ BladeRunnerEngine *_vm;
+
+ int _characterCount;
+ int _maxWidth;
+ int _maxHeight;
+ FontCharacter _characters[256];
+ int _dataSize;
+ uint16 *_data;
+ int _screenWidth;
+ int _screenHeight;
+ int _spacing1;
+ int _spacing2;
+ uint16 _color;
+ int _intersperse;
+
+public:
+ Font(BladeRunnerEngine *vm);
+ ~Font();
+
+ bool open(const Common::String &fileName, int screenWidth, int screenHeight, int spacing1, int spacing2, uint16 color);
+ void close();
+
+ void setSpacing(int spacing1, int spacing2);
+ void setColor(uint16 color);
+
+ void draw(const Common::String &text, Graphics::Surface &surface, int x, int y);
+ void drawColor(const Common::String &text, Graphics::Surface &surface, int x, int y, uint16 color);
+
+ int getTextWidth(const Common::String &text);
+
+private:
+ void reset();
+ void replaceColor(uint16 oldColor, uint16 newColor);
+
+ void drawCharacter(const char character, Graphics::Surface &surface, int x, int y);
+};
+
+} // End of namespace BladeRunner
+
+#endif