Age | Commit message (Expand) | Author |
2016-10-08 | BLADERUNNER: added item pickup effect | Peter Kohaut |
2016-10-06 | BLADERUNNER: added support for fonts | Peter Kohaut |
2016-10-06 | BLADERUNNER: added suspects db & fixed crimes db | Peter Kohaut |
2016-10-04 | BLADERUNNER: trying to figure out walking, added structures for obstacles use... | Peter Kohaut |
2016-10-02 | BLADERUNNER: added ADQ, fixed some minor memory leaks | Peter Kohaut |
2016-09-29 | BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co... | Peter Kohaut |
2016-09-29 | BLADERUNNER: Pull in changes from madmoose | Peter Kohaut |
2016-09-29 | BLADERUNNER: Add beginnings of Actor class and move actor drawing to Scene | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Implement loading and drawing of mouse cursors. | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add audio_speech and Actor_Voice_Over | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Split aud_decoder into aud_stream and adpcm_decoder | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Init globals, game flags, and actor clues | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Stub out init script | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Read set objects and walkboxes | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add support for ambient sounds, game flags and variables, and us... | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: First pass at slice animation renderer | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add View matrix loading | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add Vector and Matrix classes | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add basic Scene, Set, and Script support. | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Don't base VQADecoder on Video::VideoDecoder anyway | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Rebuild VQADecoder on top of Video::VideoDecoder | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Split VQA decoder into player and decoder, add Outtake player | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Start port to scummvm engine | Thomas Fach-Pedersen |