| Age | Commit message (Expand) | Author |
|---|---|---|
| 2019-07-22 | BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1 | Thanasis Antoniou |
| 2019-07-17 | BLADERUNNER: Use unsigned 32bit diff for time durations | Thanasis Antoniou |
| 2018-03-24 | BLADERUNNER: Load game methods | Peter Kohaut |
| 2018-03-24 | BLADERUNNER: Save game methods | Thomas Fach-Pedersen |
| 2018-02-18 | BLADERUNNER: Support for running | Peter Kohaut |
| 2018-01-28 | BLADERUNNER: Added basic KIA interface | Peter Kohaut |
| 2017-03-23 | BLADERUNNER: Added more functionality to movement track | Peter Kohaut |
| 2016-10-09 | BLADERUNNER: fixed some compilation warnings | Peter Kohaut |
| 2016-10-03 | BLADERUNNER: Code formatting fixes | Eugene Sandulenko |
| 2016-10-03 | BLADERUNNER: Added missing copyright headers and normalized the rest | Eugene Sandulenko |
| 2016-09-29 | BLADERUNNER: Pull in changes from madmoose | Peter Kohaut |
| 2016-09-29 | BLADERUNNER: just basic objects description scene stuff - lightning and effec... | Peter Kohaut |
