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path: root/engines/bladerunner/outtake.cpp
AgeCommit message (Collapse)Author
2019-09-04BLADERUNNER: Framelimiter simplificationPeter Kohaut
2019-09-01BLADERUNNER: Isolate new frame limiter code in new classThanasis Antoniou
2019-08-31BLADERUNNER: Use best pixel format on every platformPeter Kohaut
Updated all drawing routines to be pixel format agnostic. Might decrease performance.
2019-08-31BLADERUNNER: Addendum for removal of delayMillisThanasis Antoniou
2019-08-31BLADERUNNER: Replace delayMillis(10) calls with software timersThanasis Antoniou
2019-07-16BLADERUNNER: Use ScummVM word wrapping algorithmPeter Kohaut
2019-04-17BLADERUNNER: Fixed typo in pixelFormat namePeter Kohaut
2019-04-17BLADERUNNER: Abstraction from 555 pixel formatPeter Kohaut
Removing hardcoded 555 pixel format to support Android
2019-03-04BLADERUNNER: Cleanup of TODO notesPeter Kohaut
2019-02-03BLADERUNNER: Fixed end creditsPeter Kohaut
Game is completable for blade runner path
2019-01-29BLADERUNNER: Don't mute everything when playing a outtakePeter Kohaut
this was causing issue at nr08 when audience was silent during Dektora performance
2019-01-27BLADERUNNER: Implement CD switching in outtake playerPeter Kohaut
2019-01-22BLADERUNNER: Fixed outtake playerPeter Kohaut
In some scenes, background video got corrupted as outtake was rendered into a wrong surface.
2018-12-25BLADERUNNER: Fix conflict with outtakes.cppThanasis Antoniou
2018-12-25BLADERUNNER: switch clause in fonts and style fixesantoniou79
2018-12-25BLADERUNNER: SUBTITLES.MIX pack supportantoniou79
2018-12-25BLADERUNNER: Removed compile time macros, added synch with GUIThanasis Antoniou
2018-12-25BLADERUNNER: Added subtitles support and checkbox in KIAThanasis Antoniou
2018-11-24BLADERUNNER: Preliminary saving & loading supportPeter Kohaut
Saving and loading is accessible via ScummVM dialogs. No in-game UI support yet. It is possible to load saves from original game via debugger console. ScummVM saves have additional header and are incompatibile with original game.
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files
2018-01-14BLADERUNNER: Support for different languagesPeter Kohaut
Added support for playing the game with different languages Added Spanish language to detection tables
2017-08-04BLADERUNNER: Add blit and blitToScreen helpersThomas Fach-Pedersen
2017-07-31BLADERUNNER: Move surfaces out of VQA playerThomas Fach-Pedersen
Rename the surfaces to more meaningful names and move ownership out of the VQA classes. This means that the VQA classes no longer create their own internal surfaces but instead draw on externally provided surfaces.
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: just basic objects description scene stuff - lightning and ↵Peter Kohaut
effects movement track actor clues db actor walking info moved view from vqa decoder, because its needed elsewhere does not compile, because new files are not in makefile...
2016-09-29BLADERUNNER: Remove unused member variables from OuttakePlayerThomas Fach-Pedersen
2016-09-29BLADERUNNER: Add basic Scene, Set, and Script support.Thomas Fach-Pedersen
2016-09-29BLADERUNNER: No semicolon after namespace closing braceThomas Fach-Pedersen
2016-09-29BLADERUNNER: Don't base VQADecoder on Video::VideoDecoder anywayThomas Fach-Pedersen
VideoDecoder doesn't handle audio underflow very well, and Blade Runner's VQA files don't have any audio prebuffer. VQAPlayer doesn't handle it perfectly either, but underflow happens a lot less. To be improved.
2016-09-29BLADERUNNER: Rebuild VQADecoder on top of Video::VideoDecoderThomas Fach-Pedersen
2016-09-29BLADERUNNER: Split VQA decoder into player and decoder, add Outtake playerThomas Fach-Pedersen