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authorThomas Fach-Pedersen2014-05-17 17:13:49 +0200
committerEugene Sandulenko2016-09-29 22:21:00 +0200
commitf0432bdf2568a0390e02ff18dd73ea5296a007e2 (patch)
tree855c77dc0ed4c14bf2012391ac863d51f33aab4c /engines/bladerunner/outtake.cpp
parent5c69ed59951c9436c5dd450396fc16dd5ab38f83 (diff)
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BLADERUNNER: Split VQA decoder into player and decoder, add Outtake player
Diffstat (limited to 'engines/bladerunner/outtake.cpp')
-rw-r--r--engines/bladerunner/outtake.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/engines/bladerunner/outtake.cpp b/engines/bladerunner/outtake.cpp
new file mode 100644
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+++ b/engines/bladerunner/outtake.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/outtake.h"
+
+#include "bladerunner/bladerunner.h"
+#include "bladerunner/vqa_player.h"
+
+#include "common/system.h"
+
+namespace BladeRunner {
+
+void OuttakePlayer::play(const Common::String &name, bool noLocalization, int container) {
+ if (container > 0) {
+ debug("OuttakePlayer::play TODO");
+ return;
+ }
+
+ Common::String resName;
+ if (noLocalization)
+ resName = name + ".VQA";
+ else
+ resName = name + "_E.VQA";
+
+ _vqaPlayer = new VQAPlayer(_vm, &_vm->_surface1);
+ _vqaPlayer->open(resName);
+
+ for (;;) {
+ _vm->handleEvents();
+ if (_vm->shouldQuit())
+ break;
+
+ int r = _vqaPlayer->update();
+ if (r == -3)
+ break;
+
+ if (r >= 0) {
+ _vm->_system->copyRectToScreen(_vm->_surface1.getPixels(), _vm->_surface1.pitch, 0, 0, _vm->_surface1.w, _vm->_surface1.h);
+ _vm->_system->updateScreen();
+ _vm->_system->delayMillis(10);
+ }
+ }
+
+ delete _vqaPlayer;
+ _vqaPlayer = nullptr;
+}
+
+}; // End of namespace BladeRunner