| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-03-17 | BLADERUNNER: Added combat | Peter Kohaut | |
| Math cleanup Fixed obstacle detection | |||
| 2018-03-06 | BLADERUNNER: Added stairs & ladder support | Peter Kohaut | |
| 2018-02-19 | BLADERUNNER: McCoy script fixed | Peter Kohaut | |
| Some Coverity issues fixed KIA script small fix to DNA evidences Actor selection fixed (bounding box is correcly expanded) | |||
| 2018-02-18 | BLADERUNNER: Support for running | Peter Kohaut | |
| Fixed Runciter idle state Fixed movement track delay Basic combat support | |||
| 2018-02-13 | BLADERUNNER: More game constants | Peter Kohaut | |
| 2018-02-10 | BLADERUNNER: VK interface | Peter Kohaut | |
| Code unification Removed few memory leaks | |||
| 2017-09-10 | BLADERUNNER: Added music support & added Maggie | Peter Kohaut | |
| added async walking named some of the game flags & variables renamed aesc to screen effects | |||
| 2017-08-06 | JANITORIAL: Silence more GCC 7 warnings | Torbjörn Andersson | |
| There were all flagged as intentional fall throughs. I simply changed the comments to something GCC would recognize. | |||
| 2017-04-10 | BLADERUNNER: added Leon AI script | Peter Kohaut | |
| Happy incept day Leon! | |||
| 2017-03-29 | BLADERUNNER: introduced some game constants | Peter Kohaut | |
| Game script are more readable now Fixed name of Officer Leary | |||
