Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-06 | BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls | Thanasis Antoniou | |
2019-04-06 | BLADERUNNER: Cleanup for looping sounds | Thanasis Antoniou | |
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound | |||
2019-04-05 | BLADERUNNER: SFX named constants and MissSound fix | Thanasis Antoniou | |
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls | |||
2019-01-26 | BLADERUNNER: Analysed all Yukon hotel scenes | Peter Kohaut | |
2019-01-21 | BLADERUNNER: More game constants | Peter Kohaut | |
Added Region_Check functionality Code cleanup | |||
2019-01-12 | BLADERUNNER: Fixed enabling combat mode in scripts | Peter Kohaut | |
Fixed Zuben chase. Added name of some flags used in the China town. | |||
2018-03-17 | BLADERUNNER: Added combat | Peter Kohaut | |
Math cleanup Fixed obstacle detection | |||
2018-02-10 | BLADERUNNER: VK interface | Peter Kohaut | |
Code unification Removed few memory leaks | |||
2017-03-29 | BLADERUNNER: introduced some game constants | Peter Kohaut | |
Game script are more readable now Fixed name of Officer Leary | |||
2017-03-23 | BLADERUNNER: Reorganized script files | Peter Kohaut | |