Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-09 | BLADERUNNER: Use booleans in walk functions | Thanasis Antoniou | |
And a few more (not all yet) methods that had 1, 0 instead of true, false | |||
2019-04-06 | BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls | Thanasis Antoniou | |
2019-04-06 | BLADERUNNER: Cleanup for looping sounds | Thanasis Antoniou | |
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound | |||
2019-02-07 | BLADERUNNER: Cleanup for drive away endings scripts | Peter Kohaut | |
All ending are achievable | |||
2019-02-02 | BLADERUNNER: Cleanup of scripts at start of chapter 4 | Peter Kohaut | |
2019-01-31 | BLADERUNNER: Cleanup of Dektora chase related scripts | Peter Kohaut | |
2019-01-31 | BLADERUNNER: Clean up of Dektora script | Peter Kohaut | |
2019-01-28 | BLADERUNNER: Cleanup of scripts for Gordo chase | Peter Kohaut | |
2019-01-24 | BLADERUNNER: Fixes for game scripts & cleanup | Peter Kohaut | |
2019-01-21 | BLADERUNNER: More game constants | Peter Kohaut | |
Added Region_Check functionality Code cleanup | |||
2019-01-19 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
Fixed some errors as well | |||
2019-01-15 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
2018-03-17 | BLADERUNNER: Added combat | Peter Kohaut | |
Math cleanup Fixed obstacle detection | |||
2018-02-10 | BLADERUNNER: VK interface | Peter Kohaut | |
Code unification Removed few memory leaks | |||
2018-02-05 | BLADERUNNER: Added more game constants | Peter Kohaut | |
Code formatting | |||
2017-03-23 | BLADERUNNER: Reorganized script files | Peter Kohaut | |