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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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bladerunner
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rc01.cpp
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Commit message (
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Author
2019-05-17
BLADERUNNER: Howie Lee AI and Leary overlap fixes
Thanasis Antoniou
2019-05-13
BLADERUNNER: cut content now loads all TLK resources
Thanasis Antoniou
2019-05-09
BLADERUNNER: Use booleans in walk functions
Thanasis Antoniou
2019-05-09
BLADERUNNER: Fix audio clue DoorForced1 post Act 1
Thanasis Antoniou
2019-04-28
BLADERUNNER: Fix spinner transitions post Act 1
Thanasis Antoniou
2019-04-25
BLADERUNNER: Make the cut content a runtime option
Peter Kohaut
2019-04-24
BLADERUNNER: Named constants for model animations P02
Thanasis Antoniou
2019-04-20
BLADERUNNER: Named constants for animationIds P01
Thanasis Antoniou
2019-04-09
BLADERUNNER: Fix Officer Leary crowd interrogation
Thanasis Antoniou
2019-04-06
BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
Thanasis Antoniou
2019-04-06
BLADERUNNER: Cleanup for looping sounds
Thanasis Antoniou
2019-04-05
BLADERUNNER: SFX named constants and MissSound fix
Thanasis Antoniou
2019-03-26
BLADERUNNER: Resolve dead end state with Zuben
Thanasis Antoniou
2019-02-08
BLADERUNNER: Removed unnecessary debugging code
Peter Kohaut
2019-02-05
BLADERUNNER: Gaff scripts cleanup
Peter Kohaut
2019-02-02
BLADERUNNER: Cleanup of scripts at start of chapter 4
Peter Kohaut
2019-01-25
BLADERUNNER: Fixed fly-away animation in RC01 for later chapters
Peter Kohaut
2019-01-24
BLADERUNNER: Fixes for game scripts & cleanup
Peter Kohaut
2019-01-21
BLADERUNNER: More game constants
Peter Kohaut
2019-01-19
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-15
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-13
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-03-24
BLADERUNNER: PoliceMaze fix & constants
Peter Kohaut
2018-03-07
BLADERUNNER: Added Howie Lee actor
Peter Kohaut
2018-02-25
BLADERUNNER: Added Generic Walker actors
Peter Kohaut
2018-02-13
BLADERUNNER: More game constants
Peter Kohaut
2018-02-10
BLADERUNNER: VK interface
Peter Kohaut
2018-02-05
BLADERUNNER: Added more game constants
Peter Kohaut
2018-02-04
BLADERUNNER: ESPER interface
Peter Kohaut
2018-01-29
BLADERUNNER: Added KIA interfaces
Peter Kohaut
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2017-09-10
BLADERUNNER: Added music support & added Maggie
Peter Kohaut
2017-04-02
BLADERUNNER: fixed lighting cache
Peter Kohaut
2017-03-29
BLADERUNNER: zbuffer is now updated between scene changes
Peter Kohaut
2017-03-29
BLADERUNNER: introduced some game constants
Peter Kohaut
2017-03-28
BLADERUNNER: Implement ZBuffer class
Thomas Fach-Pedersen
2017-03-26
BLADERUNNER: Added correct video looping and loop switching
Peter Kohaut
2017-03-23
BLADERUNNER: Reorganized script files
Peter Kohaut