Age | Commit message (Expand) | Author |
---|---|---|
2016-10-28 | BLADERUNNER: fixed memory leaks & overflows | Peter Kohaut |
2016-10-24 | BLADERUNNER: Typo in SetEffects::setFadeColor (CID 1364307) | Thomas Fach-Pedersen |
2016-10-24 | BLADERUNNER: Fix null pointer dereference (Actually CID 1364205) | Thomas Fach-Pedersen |
2016-10-24 | BLADERUNNER: Fix null pointer dereference (CID 1364205) | Thomas Fach-Pedersen |
2016-10-03 | BLADERUNNER: Added missing copyright headers and normalized the rest | Eugene Sandulenko |
2016-10-01 | BLADERUNNER: fixed endian issue in uncompressed audio (thx madmoose), fixed s... | Peter Kohaut |
2016-09-29 | BLADERUNNER: added rendering support for lighting and effects, but its not wo... | Peter Kohaut |
2016-09-29 | BLADERUNNER: Pull in changes from madmoose | Peter Kohaut |
2016-09-29 | BLADERUNNER: added implementation of more script methods added combat structu... | Peter Kohaut |
2016-09-29 | BLADERUNNER: just basic objects description scene stuff - lightning and effec... | Peter Kohaut |