index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
bladerunner
/
set_effects.cpp
Age
Commit message (
Expand
)
Author
2019-05-04
BLADERUNNER: Debugger add box fix
Thanasis Antoniou
2019-03-04
BLADERUNNER: Cleanup of TODO notes
Peter Kohaut
2019-01-24
BLADERUNNER: Fixed fog rendering
Peter Kohaut
2018-03-24
BLADERUNNER: Load game methods
Peter Kohaut
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2016-10-28
BLADERUNNER: fixed memory leaks & overflows
Peter Kohaut
2016-10-24
BLADERUNNER: Typo in SetEffects::setFadeColor (CID 1364307)
Thomas Fach-Pedersen
2016-10-24
BLADERUNNER: Fix null pointer dereference (Actually CID 1364205)
Thomas Fach-Pedersen
2016-10-24
BLADERUNNER: Fix null pointer dereference (CID 1364205)
Thomas Fach-Pedersen
2016-10-03
BLADERUNNER: Added missing copyright headers and normalized the rest
Eugene Sandulenko
2016-10-01
BLADERUNNER: fixed endian issue in uncompressed audio (thx madmoose), fixed s...
Peter Kohaut
2016-09-29
BLADERUNNER: added rendering support for lighting and effects, but its not wo...
Peter Kohaut
2016-09-29
BLADERUNNER: Pull in changes from madmoose
Peter Kohaut
2016-09-29
BLADERUNNER: added implementation of more script methods added combat structu...
Peter Kohaut
2016-09-29
BLADERUNNER: just basic objects description scene stuff - lightning and effec...
Peter Kohaut