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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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path:
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engines
/
bladerunner
/
ui
/
kia_section_save.cpp
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Commit message (
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Author
2019-10-13
BLADERUNNER: Group shapes loading
Peter Kohaut
2019-07-17
BLADERUNNER: Use unsigned 32bit diff for time durations
Thanasis Antoniou
2019-07-16
BLADERUNNER: Ajdust font interface to ScummVM's one
Peter Kohaut
2019-06-28
BLADERUNNER: JANITORIAL: Code formatting fixes
Thanasis Antoniou
2019-06-22
BLADERUNNER: Switch all keyUp events to keyDown
Peter Kohaut
2019-05-27
BLADERUNNER: Show saved game creation date and add play time
David Fioramonti
2019-04-17
BLADERUNNER: Abstraction from 555 pixel format
Peter Kohaut
2019-04-05
BLADERUNNER: SFX named constants and MissSound fix
Thanasis Antoniou
2019-03-12
BLADERUNNER: Added support for scrolling with mouse wheel
Peter Kohaut
2019-03-09
BLADERUNNER: Savagame names fixes
Peter Kohaut
2019-03-04
BLADERUNNER: Fixed overflow in savegame name
Peter Kohaut
2019-02-23
BLADERUNNER: Fixed CppCheck warnings
Peter Kohaut
2019-02-20
BLADERUNNER: Fix Coverity issues
Peter Kohaut
2019-02-11
BLADERUNNER: Improved time management
Peter Kohaut
2019-02-10
BLADERUNNER: Added auto save feature
Peter Kohaut
2018-12-15
BLADERUNNER: Added time control and game pausing
Peter Kohaut
2018-12-05
BLADERUNNER: Add in-game saving screen
Peter Kohaut