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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
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ui
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vk.cpp
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Commit message (
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Author
2019-10-13
BLADERUNNER: Group shapes loading
Peter Kohaut
2019-09-04
BLADERUNNER: Framelimiter simplification
Peter Kohaut
2019-09-01
BLADERUNNER: Isolate new frame limiter code in new class
Thanasis Antoniou
2019-08-31
BLADERUNNER: Use best pixel format on every platform
Peter Kohaut
2019-08-31
BLADERUNNER: Addendum for removal of delayMillis
Thanasis Antoniou
2019-08-31
BLADERUNNER: Replace delayMillis(10) calls with software timers
Thanasis Antoniou
2019-07-17
BLADERUNNER: Use unsigned 32bit diff for time durations
Thanasis Antoniou
2019-05-08
BLADERUNNER: Vk show stats debugger command
antoniou79
2019-04-24
BLADERUNNER: Debugger command for full VK sessions
Thanasis Antoniou
2019-04-24
BLADERUNNER: Restore relared VK questions mechanism
Thanasis Antoniou
2019-04-17
BLADERUNNER: Fixed typo in pixelFormat name
Peter Kohaut
2019-04-17
BLADERUNNER: Abstraction from 555 pixel format
Peter Kohaut
2019-04-05
BLADERUNNER: SFX named constants and MissSound fix
Thanasis Antoniou
2019-02-11
BLADERUNNER: Added original logic for speech skipping
Peter Kohaut
2019-02-03
BLADERUNNER: Fixed end credits
Peter Kohaut
2018-12-25
BLADERUNNER: Removed compile time macros, added synch with GUI
Thanasis Antoniou
2018-12-25
BLADERUNNER: Added subtitles support and checkbox in KIA
Thanasis Antoniou
2018-12-15
BLADERUNNER: Added time control and game pausing
Peter Kohaut
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-03-04
BLADERUNNER: Add scene resume
Thomas Fach-Pedersen
2018-02-12
BLADERUNNER: Fixed more Coverity issues
Peter Kohaut
2018-02-11
BLADERUNNER: VK small fixes
Peter Kohaut
2018-02-10
BLADERUNNER: Fix compilation in Visual Studio
Paul Gilbert
2018-02-10
BLADERUNNER: VK interface
Peter Kohaut