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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
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vqa_decoder.cpp
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Author
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-09-29
BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co...
Peter Kohaut
2016-09-29
BLADERUNNER: Pull in changes from madmoose
Peter Kohaut
2016-09-29
BLADERUNNER: just basic objects description scene stuff - lightning and effec...
Peter Kohaut
2016-09-29
BLADERUNNER: Fix a couple of memory leaks
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Remove commented out code
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Add support for ambient sounds, game flags and variables, and us...
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Add View matrix loading
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Fix memory leaks in VQADecoder
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Avoid global constructor for pixelformat
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Unshadow variable size in VQADecoder::readMSCI
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Rename _vptr to _vpointer
Sven Hesse
2016-09-29
BLADERUNNER: Add basic Scene, Set, and Script support.
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: No semicolon after namespace closing brace
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Don't base VQADecoder on Video::VideoDecoder anyway
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Rebuild VQADecoder on top of Video::VideoDecoder
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Damn copy/paste...
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Split VQA decoder into player and decoder, add Outtake player
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Style
Thomas Fach-Pedersen
2016-09-29
BLADERUNNER: Start port to scummvm engine
Thomas Fach-Pedersen