Age | Commit message (Expand) | Author |
2016-10-28 | BLADERUNNER: fixed memory leaks & overflows | Peter Kohaut |
2016-10-03 | BLADERUNNER: Code formatting fixes | Eugene Sandulenko |
2016-09-29 | BLADERUNNER: fixed loading of new set/scene, fixed memoryleak in lights | Peter Kohaut |
2016-09-29 | BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co... | Peter Kohaut |
2016-09-29 | BLADERUNNER: Pull in changes from madmoose | Peter Kohaut |
2016-09-29 | BLADERUNNER: just basic objects description scene stuff - lightning and effec... | Peter Kohaut |
2016-09-29 | BLADERUNNER: Add support for ambient sounds, game flags and variables, and us... | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add View matrix loading | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Fix invalid delete[] | Sven Hesse |
2016-09-29 | BLADERUNNER: Add basic Scene, Set, and Script support. | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: No semicolon after namespace closing brace | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Don't base VQADecoder on Video::VideoDecoder anyway | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Rebuild VQADecoder on top of Video::VideoDecoder | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Split VQA decoder into player and decoder, add Outtake player | Thomas Fach-Pedersen |