Age | Commit message (Expand) | Author |
2018-06-29 | BLADERUNNER: Fix another signed vs unsigned warning | Eugene Sandulenko |
2018-06-29 | BLADERUNNER: Fix another warning | Eugene Sandulenko |
2018-06-29 | BLADERUNNER: Fix warnings | Eugene Sandulenko |
2018-05-24 | JANITORIAL: Fix trailing whitespace | Adrian Frühwirth |
2018-05-20 | JANITORIAL: Remove trailing whitespace | Adrian Frühwirth |
2018-05-07 | BLADERUNNER: Fix build | Thomas Fach-Pedersen |
2018-05-07 | BLADERUNNER: Implement obstacle polygon merging | Thomas Fach-Pedersen |
2018-05-07 | BLADERUNNER: Fix typo in DialogueMenu::queryInput() | Adrian Frühwirth |
2018-05-06 | BLADERUNNER: Fix typo/bug in handleMouseAction() | Adrian Frühwirth |
2018-04-22 | JANITORIAL: Fix formatting | Adrian Frühwirth |
2018-04-19 | JANITORIAL: Fix whitespace | Adrian Frühwirth |
2018-04-07 | JANITORIAL: Fix whitespace | Eugene Sandulenko |
2018-04-07 | BLADERUNNER: Remove dead code | Eugene Sandulenko |
2018-04-04 | BLADERUNNER: Fix memory leaks | Eugene Sandulenko |
2018-04-03 | BLADERUNNER: Implement scene jumping via bootparams. | Eugene Sandulenko |
2018-04-02 | BLADERUNNER: Added 'draw actors' debug command. | Eugene Sandulenko |
2018-04-01 | BLADERUNNER: Remove leftover debug output | Eugene Sandulenko |
2018-04-01 | BLADERUNNER: Fix chapter switching with CDFRAMES.DAT | Eugene Sandulenko |
2018-04-01 | BLADERUNNER: Support for CDFRAMES.DAT | Eugene Sandulenko |
2018-03-31 | BLADERUNNER: Implemented ActorClues::getModifier(). | Eugene Sandulenko |
2018-03-30 | BLADERUNNER: Implemented ActorClues::acquireCluesByRelations() | Eugene Sandulenko |
2018-03-30 | BLADERUNNER: Further work on acquireCluesByRelations() | Eugene Sandulenko |
2018-03-30 | BLADERUNNER: Fixed bug in Actor::acquireCluesByRelations() | Eugene Sandulenko |
2018-03-30 | BLADERUNNER: Initial code for acquireCluesByRelations() | Eugene Sandulenko |
2018-03-29 | BLADERUNNER: Remove unnecessary returns | Eugene Sandulenko |
2018-03-29 | BLADERUNNER: Fix buffer overflow in PoliceMaze | Eugene Sandulenko |
2018-03-29 | BLADERUNNER: Fix incorrect loop end check | Eugene Sandulenko |
2018-03-29 | BLADERUNNER: Added clarifying comment for a bug in original | Eugene Sandulenko |
2018-03-29 | BLADERUNNER: Initialize class variables | Eugene Sandulenko |
2018-03-28 | BLADERUNNER: Switch to doubles in AudStream::getLength() calculations | Eugene Sandulenko |
2018-03-28 | BLADERUNNER: Allow quit credits on windows closing | Eugene Sandulenko |
2018-03-27 | BLADERUNNER: Implemented EndCredits | Eugene Sandulenko |
2018-03-27 | BLADERUNNER: Initialize Scores variable | Eugene Sandulenko |
2018-03-27 | BLADERUNNER: Added skeleton for EndCredits | Eugene Sandulenko |
2018-03-27 | BLADERUNNER: Complete Scores functionality | Eugene Sandulenko |
2018-03-27 | BLADERUNNER: Implement Scores::tick() | Eugene Sandulenko |
2018-03-26 | BLADERUNNER: Implemented Scores closing | Eugene Sandulenko |
2018-03-26 | BLADERUNNER: Implemented Scores::open() | Eugene Sandulenko |
2018-03-26 | BLADERUNNER: Fully plug the Scores into the engine | Eugene Sandulenko |
2018-03-25 | BLADERUNNER: Added skeleton for Scores class | Eugene Sandulenko |
2018-03-25 | BLADERUNNER: Added missing initializon of scene objects | Peter Kohaut |
2018-03-25 | BLADERUNNER: Fixed compilation warnings | Peter Kohaut |
2018-03-25 | BLADERUNNER: Implement mouse jitter | Eugene Sandulenko |
2018-03-24 | BLADERUNNER: Fixed another compilation warning | Peter Kohaut |
2018-03-24 | BLADERUNNER: Fixed compilation warning | Peter Kohaut |
2018-03-24 | BLADERUNNER: Load game methods | Peter Kohaut |
2018-03-24 | BLADERUNNER: Save game methods | Thomas Fach-Pedersen |
2018-03-24 | BLADERUNNER: PoliceMaze fix & constants | Peter Kohaut |
2018-03-24 | BLADERUNNER: Fix PoliceMaze track | Eugene Sandulenko |
2018-03-24 | BLADERUNNER: Fix crash at startup of PoliceMaze | Eugene Sandulenko |