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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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bladerunner
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Author
2018-05-07
BLADERUNNER: Fix build
Thomas Fach-Pedersen
2018-05-07
BLADERUNNER: Implement obstacle polygon merging
Thomas Fach-Pedersen
2018-05-07
BLADERUNNER: Fix typo in DialogueMenu::queryInput()
Adrian Frühwirth
2018-05-06
BLADERUNNER: Fix typo/bug in handleMouseAction()
Adrian Frühwirth
2018-04-22
JANITORIAL: Fix formatting
Adrian Frühwirth
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-07
JANITORIAL: Fix whitespace
Eugene Sandulenko
2018-04-07
BLADERUNNER: Remove dead code
Eugene Sandulenko
2018-04-04
BLADERUNNER: Fix memory leaks
Eugene Sandulenko
2018-04-03
BLADERUNNER: Implement scene jumping via bootparams.
Eugene Sandulenko
2018-04-02
BLADERUNNER: Added 'draw actors' debug command.
Eugene Sandulenko
2018-04-01
BLADERUNNER: Remove leftover debug output
Eugene Sandulenko
2018-04-01
BLADERUNNER: Fix chapter switching with CDFRAMES.DAT
Eugene Sandulenko
2018-04-01
BLADERUNNER: Support for CDFRAMES.DAT
Eugene Sandulenko
2018-03-31
BLADERUNNER: Implemented ActorClues::getModifier().
Eugene Sandulenko
2018-03-30
BLADERUNNER: Implemented ActorClues::acquireCluesByRelations()
Eugene Sandulenko
2018-03-30
BLADERUNNER: Further work on acquireCluesByRelations()
Eugene Sandulenko
2018-03-30
BLADERUNNER: Fixed bug in Actor::acquireCluesByRelations()
Eugene Sandulenko
2018-03-30
BLADERUNNER: Initial code for acquireCluesByRelations()
Eugene Sandulenko
2018-03-29
BLADERUNNER: Remove unnecessary returns
Eugene Sandulenko
2018-03-29
BLADERUNNER: Fix buffer overflow in PoliceMaze
Eugene Sandulenko
2018-03-29
BLADERUNNER: Fix incorrect loop end check
Eugene Sandulenko
2018-03-29
BLADERUNNER: Added clarifying comment for a bug in original
Eugene Sandulenko
2018-03-29
BLADERUNNER: Initialize class variables
Eugene Sandulenko
2018-03-28
BLADERUNNER: Switch to doubles in AudStream::getLength() calculations
Eugene Sandulenko
2018-03-28
BLADERUNNER: Allow quit credits on windows closing
Eugene Sandulenko
2018-03-27
BLADERUNNER: Implemented EndCredits
Eugene Sandulenko
2018-03-27
BLADERUNNER: Initialize Scores variable
Eugene Sandulenko
2018-03-27
BLADERUNNER: Added skeleton for EndCredits
Eugene Sandulenko
2018-03-27
BLADERUNNER: Complete Scores functionality
Eugene Sandulenko
2018-03-27
BLADERUNNER: Implement Scores::tick()
Eugene Sandulenko
2018-03-26
BLADERUNNER: Implemented Scores closing
Eugene Sandulenko
2018-03-26
BLADERUNNER: Implemented Scores::open()
Eugene Sandulenko
2018-03-26
BLADERUNNER: Fully plug the Scores into the engine
Eugene Sandulenko
2018-03-25
BLADERUNNER: Added skeleton for Scores class
Eugene Sandulenko
2018-03-25
BLADERUNNER: Added missing initializon of scene objects
Peter Kohaut
2018-03-25
BLADERUNNER: Fixed compilation warnings
Peter Kohaut
2018-03-25
BLADERUNNER: Implement mouse jitter
Eugene Sandulenko
2018-03-24
BLADERUNNER: Fixed another compilation warning
Peter Kohaut
2018-03-24
BLADERUNNER: Fixed compilation warning
Peter Kohaut
2018-03-24
BLADERUNNER: Load game methods
Peter Kohaut
2018-03-24
BLADERUNNER: Save game methods
Thomas Fach-Pedersen
2018-03-24
BLADERUNNER: PoliceMaze fix & constants
Peter Kohaut
2018-03-24
BLADERUNNER: Fix PoliceMaze track
Eugene Sandulenko
2018-03-24
BLADERUNNER: Fix crash at startup of PoliceMaze
Eugene Sandulenko
2018-03-24
BLADERUNNER: Finished PoliceMaze implementation
Eugene Sandulenko
2018-03-24
BLADERUNNER: Moved PoliceMaze to script/
Eugene Sandulenko
2018-03-24
BLADERUNNER: Added WIP code for PoliceMazeTargetTrack::tick()
Eugene Sandulenko
2018-03-24
BLADERUNNER: Unstub PoliceMazeTargetTrack::add()
Eugene Sandulenko
2018-03-24
BLADERUNNER: Implement PoliceMazeTargetTrack::readdObject()
Eugene Sandulenko
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