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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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bladerunner
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Author
2018-12-19
BLADERUNNER: Actually use normalized chapter number in the 'scene' command
Eugene Sandulenko
2018-12-19
BLADERUNNER: Implemented sanity checks in the 'scene' debugger command
Eugene Sandulenko
2018-12-19
BLADERUNNER: Print scene name in 'scene' debug command
Eugene Sandulenko
2018-12-19
BLADERUNNER: Enhanced 'scene' debugger command
Eugene Sandulenko
2018-12-17
BLADERUNNER: Rect -> RectFloat
Eugene Sandulenko
2018-12-15
BLADERUNNER: Added time control and game pausing
Peter Kohaut
2018-12-10
ENGINES: Normalize the getName() result of metaengines
Bastien Bouclet
2018-12-05
BLADERUNNER: Add in-game saving screen
Peter Kohaut
2018-11-25
BLADERUNNER: Add in-game loading screen
Peter Kohaut
2018-11-24
BLADERUNNER: Fixed ambient sounds after load
Peter Kohaut
2018-11-24
BLADERUNNER: Fix build issues
Peter Kohaut
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-11-18
BLADERUNNER: Fixed perspective slice rendering
Peter Kohaut
2018-11-13
BLADERUNNER: Fix Fall Through Compiler Warnings
D G Turner
2018-08-26
BLADERUNNER: Remove use of C99 math
Colin Snover
2018-08-18
BLADERUNNER: Update cos/sin table constructor change
David Fioramonti
2018-08-03
BLADERUNNER: Add cos/sine table
David Fioramonti
2018-06-29
BLADERUNNER: Fix another signed vs unsigned warning
Eugene Sandulenko
2018-06-29
BLADERUNNER: Fix another warning
Eugene Sandulenko
2018-06-29
BLADERUNNER: Fix warnings
Eugene Sandulenko
2018-05-24
JANITORIAL: Fix trailing whitespace
Adrian Frühwirth
2018-05-20
JANITORIAL: Remove trailing whitespace
Adrian Frühwirth
2018-05-07
BLADERUNNER: Fix build
Thomas Fach-Pedersen
2018-05-07
BLADERUNNER: Implement obstacle polygon merging
Thomas Fach-Pedersen
2018-05-07
BLADERUNNER: Fix typo in DialogueMenu::queryInput()
Adrian Frühwirth
2018-05-06
BLADERUNNER: Fix typo/bug in handleMouseAction()
Adrian Frühwirth
2018-04-22
JANITORIAL: Fix formatting
Adrian Frühwirth
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-07
JANITORIAL: Fix whitespace
Eugene Sandulenko
2018-04-07
BLADERUNNER: Remove dead code
Eugene Sandulenko
2018-04-04
BLADERUNNER: Fix memory leaks
Eugene Sandulenko
2018-04-03
BLADERUNNER: Implement scene jumping via bootparams.
Eugene Sandulenko
2018-04-02
BLADERUNNER: Added 'draw actors' debug command.
Eugene Sandulenko
2018-04-01
BLADERUNNER: Remove leftover debug output
Eugene Sandulenko
2018-04-01
BLADERUNNER: Fix chapter switching with CDFRAMES.DAT
Eugene Sandulenko
2018-04-01
BLADERUNNER: Support for CDFRAMES.DAT
Eugene Sandulenko
2018-03-31
BLADERUNNER: Implemented ActorClues::getModifier().
Eugene Sandulenko
2018-03-30
BLADERUNNER: Implemented ActorClues::acquireCluesByRelations()
Eugene Sandulenko
2018-03-30
BLADERUNNER: Further work on acquireCluesByRelations()
Eugene Sandulenko
2018-03-30
BLADERUNNER: Fixed bug in Actor::acquireCluesByRelations()
Eugene Sandulenko
2018-03-30
BLADERUNNER: Initial code for acquireCluesByRelations()
Eugene Sandulenko
2018-03-29
BLADERUNNER: Remove unnecessary returns
Eugene Sandulenko
2018-03-29
BLADERUNNER: Fix buffer overflow in PoliceMaze
Eugene Sandulenko
2018-03-29
BLADERUNNER: Fix incorrect loop end check
Eugene Sandulenko
2018-03-29
BLADERUNNER: Added clarifying comment for a bug in original
Eugene Sandulenko
2018-03-29
BLADERUNNER: Initialize class variables
Eugene Sandulenko
2018-03-28
BLADERUNNER: Switch to doubles in AudStream::getLength() calculations
Eugene Sandulenko
2018-03-28
BLADERUNNER: Allow quit credits on windows closing
Eugene Sandulenko
2018-03-27
BLADERUNNER: Implemented EndCredits
Eugene Sandulenko
2018-03-27
BLADERUNNER: Initialize Scores variable
Eugene Sandulenko
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