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2019-05-27BLADERUNNER: Show saved game creation date and add play timeDavid Fioramonti
Bumped saved game version to 2 to add play time. Can load version 1 saves and save/load version 2 saves.
2019-05-27BLADERUNNER: Restore lines from Grigorian and IzoThanasis Antoniou
2019-05-27BLADERUNNER: Expose info for view in debugger list objThanasis Antoniou
2019-05-26BLADERUNNER: Fix for View::calculateScreenPositionThanasis Antoniou
Draw objects in debugger no longer draws mishappen rectangles
2019-05-26BLADERUNNER: Item spin command in DebuggerThanasis Antoniou
2019-05-25BLADERUNNER: Fixes for UG18 Guzza scene casesThanasis Antoniou
2019-05-25BLADERUNNER: Fix path glitches in UG18 and UG13Thanasis Antoniou
2019-05-25BLADERUNNER: UG18 restored trains and Guzza overlaysThanasis Antoniou
2019-05-23BLADERUNNER: Fix NR11 pathfindingThanasis Antoniou
Added new method to "remove" bad objects in a scene/nr11 Removed objects, and still there, but they are renamed to "REMOVEDxx" and they won't affect obstacles and paths
2019-05-23BLADERUNNER: Fix mouse in KIA after moonbus massacre endingThanasis Antoniou
2019-05-23BLADERUNNER: Debugger health commandThanasis Antoniou
Needed mostly to heal McCoy, or un-retire some actors
2019-05-23BLADERUNNER: Fix Dektora overlap issues, restore rattleThanasis Antoniou
2019-05-23BLADERUNNER: Fix for McCoy resuming combat resting poseThanasis Antoniou
In the original McCoy becomes "frozen" in a single targeting frame if shot at an enemy
2019-05-23BLADERUNNER: debugger anim command sets the dmgflagifmoving tooThanasis Antoniou
Mostly to compensate with some awry save games
2019-05-22BLADERUNNER: Don't exit to desktop after end creditsThanasis Antoniou
2019-05-22BLADERUNNER: Remove redundant call to playerGainsControlThanasis Antoniou
When Steele retires Izo in RC03
2019-05-22BLADERUNNER: Fixes for debugger draw commandThanasis Antoniou
More intuitive functionality when drawing singled out objects
2019-05-22BLADERUNNER: Fix combat music autosaved at start of Act 3Thanasis Antoniou
If player clicks fast through all the dialogue at BB roof top
2019-05-21BLADERUNNER: Add methods to skip screen effectsThanasis Antoniou
Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-20BLADERUNNER: Officers and combat bugfixes part 1Thanasis Antoniou
The debug messages and comments will all be removed after this series of fixes
2019-05-19BLADERUNNER: Cleanup and fix for NR03 dancerThanasis Antoniou
2019-05-19BLADERUNNER: Cleanup of police AI and fix for rat aiThanasis Antoniou
2019-05-18BLADERUNNER: Split game to two different versionsPeter Kohaut
first one is original game second one contains restored cut content
2019-05-17BLADERUNNER: Howie Lee AI and Leary overlap fixesThanasis Antoniou
2019-05-16BLADERUNNER: Add POTFILES and encapsulate message stringsThanasis Antoniou
2019-05-15BLADERUNNER: Warning if loading restored cut content save in original modeThanasis Antoniou
And vice versa. The game won't exit, it will continue loading but adjust the mode accordingly Also added a incremental version number for the save games (as a global variable), for possible future use
2019-05-15BLADERUNNER: Fix sounds persist after load or end stateThanasis Antoniou
Loading a game with music from a scene with music would cause none of the music to be removed. Also looping sounds would persist in the loading screen after a game-over state
2019-05-13BLADERUNNER: Fix freeze for MA06 elevatorThanasis Antoniou
2019-05-13BLADERUNNER: Fix broken MA06 elev when cutContent disabledThanasis Antoniou
2019-05-13BLADERUNNER: Act 4 meet with Rachael polishThanasis Antoniou
2019-05-13BLADERUNNER: fix for homeless found casesThanasis Antoniou
2019-05-13BLADERUNNER: Speech when click on barkeep from HC01Thanasis Antoniou
Added behavior identical for similar cases (CT12, AR01)
2019-05-13BLADERUNNER: Howie restored contentThanasis Antoniou
Howie will now be in Chinatown in Acts 2 and 3, but won't always be in the diner This gives him more probability to discover the homeless body if in dumpster and also enables some extra dialogue
2019-05-13BLADERUNNER: Hit and Run dispatch clue restoredThanasis Antoniou
2019-05-13BLADERUNNER: Mainframe talkie restoredThanasis Antoniou
2019-05-13BLADERUNNER: Fixes for PS05Thanasis Antoniou
Pathfinding and spawn points fixes
2019-05-13BLADERUNNER: GPS talkie does not disable controlsThanasis Antoniou
2019-05-13BLADERUNNER: cut content now loads all TLK resourcesThanasis Antoniou
Work-around for cut content stored in wrong TLK files
2019-05-09BLADERUNNER: Fix bad new game pos for playerThanasis Antoniou
2019-05-09BLADERUNNER: debugger includes McCoy id for list actThanasis Antoniou
2019-05-09BLADERUNNER: Use booleans in walk functionsThanasis Antoniou
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09BLADERUNNER: Fix audio clue DoorForced1 post Act 1Thanasis Antoniou
2019-05-09BLADERUNNER: Fix disabled mouse hover GPS speechThanasis Antoniou
2019-05-09BLADERUNNER: Complementary fix for scorpion cageThanasis Antoniou
2019-05-08BLADERUNNER: Fix scorpion cage blink in and outThanasis Antoniou
Original bug occurs in transitions from AR01 to AR02
2019-05-08BLADERUNNER: Another fix for confess to GuzzaThanasis Antoniou
2019-05-08BLADERUNNER: Remove most of custom PS04 transitionThanasis Antoniou
It didn't work out quite well
2019-05-08BLADERUNNER: debugger fixes, added list actor by idThanasis Antoniou
2019-05-07BLADERUNNER: Fix compilation with non-c++11 compilersThierry Crozat
2019-05-08BLADERUNNER: fix Guzza, PS03, PS04, PS01antoniou79
Also, added a custom transition when Guzza calls in for favors Still pending: in PS03 some actors may blink out of existence (happened to officer Grayford)