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2019-05-26BLADERUNNER: Item spin command in DebuggerThanasis Antoniou
2019-05-25BLADERUNNER: Fixes for UG18 Guzza scene casesThanasis Antoniou
2019-05-25BLADERUNNER: Fix path glitches in UG18 and UG13Thanasis Antoniou
2019-05-25BLADERUNNER: UG18 restored trains and Guzza overlaysThanasis Antoniou
2019-05-23BLADERUNNER: Fix NR11 pathfindingThanasis Antoniou
Added new method to "remove" bad objects in a scene/nr11 Removed objects, and still there, but they are renamed to "REMOVEDxx" and they won't affect obstacles and paths
2019-05-23BLADERUNNER: Fix mouse in KIA after moonbus massacre endingThanasis Antoniou
2019-05-23BLADERUNNER: Debugger health commandThanasis Antoniou
Needed mostly to heal McCoy, or un-retire some actors
2019-05-23BLADERUNNER: Fix Dektora overlap issues, restore rattleThanasis Antoniou
2019-05-23BLADERUNNER: Fix for McCoy resuming combat resting poseThanasis Antoniou
In the original McCoy becomes "frozen" in a single targeting frame if shot at an enemy
2019-05-23BLADERUNNER: debugger anim command sets the dmgflagifmoving tooThanasis Antoniou
Mostly to compensate with some awry save games
2019-05-22BLADERUNNER: Don't exit to desktop after end creditsThanasis Antoniou
2019-05-22BLADERUNNER: Remove redundant call to playerGainsControlThanasis Antoniou
When Steele retires Izo in RC03
2019-05-22BLADERUNNER: Fixes for debugger draw commandThanasis Antoniou
More intuitive functionality when drawing singled out objects
2019-05-22BLADERUNNER: Fix combat music autosaved at start of Act 3Thanasis Antoniou
If player clicks fast through all the dialogue at BB roof top
2019-05-21BLADERUNNER: Add methods to skip screen effectsThanasis Antoniou
Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-20BLADERUNNER: Officers and combat bugfixes part 1Thanasis Antoniou
The debug messages and comments will all be removed after this series of fixes
2019-05-19BLADERUNNER: Cleanup and fix for NR03 dancerThanasis Antoniou
2019-05-19BLADERUNNER: Cleanup of police AI and fix for rat aiThanasis Antoniou
2019-05-18BLADERUNNER: Split game to two different versionsPeter Kohaut
first one is original game second one contains restored cut content
2019-05-17BLADERUNNER: Howie Lee AI and Leary overlap fixesThanasis Antoniou
2019-05-16BLADERUNNER: Add POTFILES and encapsulate message stringsThanasis Antoniou
2019-05-15BLADERUNNER: Warning if loading restored cut content save in original modeThanasis Antoniou
And vice versa. The game won't exit, it will continue loading but adjust the mode accordingly Also added a incremental version number for the save games (as a global variable), for possible future use
2019-05-15BLADERUNNER: Fix sounds persist after load or end stateThanasis Antoniou
Loading a game with music from a scene with music would cause none of the music to be removed. Also looping sounds would persist in the loading screen after a game-over state
2019-05-13BLADERUNNER: Fix freeze for MA06 elevatorThanasis Antoniou
2019-05-13BLADERUNNER: Fix broken MA06 elev when cutContent disabledThanasis Antoniou
2019-05-13BLADERUNNER: Act 4 meet with Rachael polishThanasis Antoniou
2019-05-13BLADERUNNER: fix for homeless found casesThanasis Antoniou
2019-05-13BLADERUNNER: Speech when click on barkeep from HC01Thanasis Antoniou
Added behavior identical for similar cases (CT12, AR01)
2019-05-13BLADERUNNER: Howie restored contentThanasis Antoniou
Howie will now be in Chinatown in Acts 2 and 3, but won't always be in the diner This gives him more probability to discover the homeless body if in dumpster and also enables some extra dialogue
2019-05-13BLADERUNNER: Hit and Run dispatch clue restoredThanasis Antoniou
2019-05-13BLADERUNNER: Mainframe talkie restoredThanasis Antoniou
2019-05-13BLADERUNNER: Fixes for PS05Thanasis Antoniou
Pathfinding and spawn points fixes
2019-05-13BLADERUNNER: GPS talkie does not disable controlsThanasis Antoniou
2019-05-13BLADERUNNER: cut content now loads all TLK resourcesThanasis Antoniou
Work-around for cut content stored in wrong TLK files
2019-05-09BLADERUNNER: Fix bad new game pos for playerThanasis Antoniou
2019-05-09BLADERUNNER: debugger includes McCoy id for list actThanasis Antoniou
2019-05-09BLADERUNNER: Use booleans in walk functionsThanasis Antoniou
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09BLADERUNNER: Fix audio clue DoorForced1 post Act 1Thanasis Antoniou
2019-05-09BLADERUNNER: Fix disabled mouse hover GPS speechThanasis Antoniou
2019-05-09BLADERUNNER: Complementary fix for scorpion cageThanasis Antoniou
2019-05-08BLADERUNNER: Fix scorpion cage blink in and outThanasis Antoniou
Original bug occurs in transitions from AR01 to AR02
2019-05-08BLADERUNNER: Another fix for confess to GuzzaThanasis Antoniou
2019-05-08BLADERUNNER: Remove most of custom PS04 transitionThanasis Antoniou
It didn't work out quite well
2019-05-08BLADERUNNER: debugger fixes, added list actor by idThanasis Antoniou
2019-05-07BLADERUNNER: Fix compilation with non-c++11 compilersThierry Crozat
2019-05-08BLADERUNNER: fix Guzza, PS03, PS04, PS01antoniou79
Also, added a custom transition when Guzza calls in for favors Still pending: in PS03 some actors may blink out of existence (happened to officer Grayford)
2019-05-08BLADERUNNER: Clarification comment on Steele's aiantoniou79
Steele can get a clue (officer's statement) that McCoy missed This is so McCoy won't miss this particular clue no matter what. But McCoy can get this clue on his own if the officer is still at the crime scene (he might leave) even if he already got it from the mainframe via Steele. This is intended.
2019-05-08BLADERUNNER: Vk show stats debugger commandantoniou79
2019-05-06BLADERUNNER: Restoring Rachael related scenes pt1Thanasis Antoniou
Some testing and polishing of animations pending especially with meeting in Act 4
2019-05-06BLADERUNNER: Fix warning for fall-through switch caseThanasis Antoniou
Added a clean "fall through" comment